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Article View: comp.sys.amiga.tech
Article #170

Blink error msg: undefined symbol

#170
From: Steve Costa
Date: Sun, 25 Jun 1989 05:25
33 lines
1220 bytes
I'm getting a message from BLink that I don't understand.
my code includes the following:

...
#include <graphics/layers.h>
...
extern struct LayersBase *LayersBase;
...
   LayersBase=
   (struct LayersBase *) OpenLibrary ("layers.library",0);
   if (LayersBase == NULL) exit (FALSE);
...
   if(LayersBase)CloseLibrary(LayersBase);
...


But linking returns the following message:
...

Undefined symbols       First Referenced
_LayersBase              File 'Wrk:DJFonts.o'
Enter a DEFINE value for _LayersBase (default _stub):

...

I'm having no problems with other libraries. What gives with layers?
And what is it talking about with "(default _stub)"?

I assume that I'm missing some #define statement somewhere, but I
haven't a clue, even after searching through the include files.

Any help would be greatly appreciated.
Technical Details
Message-ID: <7760@hoptoad.uucp>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!ucsd!ucbvax!hoptoad!slc

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!ucsd!ucbvax!hoptoad!slc
From: slc@hoptoad.uucp (Steve Costa)
Newsgroups: comp.sys.amiga.tech
Subject: Blink error msg: undefined symbol
Message-ID: <7760@hoptoad.uucp>
Date: 25 Jun 89 05:25:24 GMT
Reply-To: slc@hoptoad.UUCP (Steve Costa)
Distribution: usa
Organization: Presidio Software
Lines: 33