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Article View: comp.sys.amiga.tech
Article #2448

Re: 3D-graphics

#2448
From: Peter da Silva
Date: Fri, 01 Dec 1989 12:54
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In article <18788@watdragon.waterloo.edu> bmacintyre@watdragon.waterloo.edu (Blair MacIntyre) writes:
> On an Amiga?!?!?  He said he wanted speed.  To do this you would have to
> rewrite all the blitter functions in software.

That may be faster, if the mean size of polygons is smaller than X number of
pixels. For example, it's faster to display a standard 8x8 font with the CPU
than with the blitter.
-- 
Peter "Have you hugged your wolf today" da Silva <peter@sugar.hackercorp.com>
`-_-'
 'U` "Really, a video game is nothing more than a Skinner box."
       -- Peter Merel <pete@basser.oz>
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Message-ID: <4642@sugar.hackercorp.com>
Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!usc!wuarchive!texbell!sugar!peter
References: <734@crash.cts.com> <3379@cbnewsd.ATT.COM> <18788@watdragon.waterloo.edu>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!usc!wuarchive!texbell!sugar!peter
From: peter@sugar.hackercorp.com (Peter da Silva)
Newsgroups: comp.sys.amiga.tech
Subject: Re: 3D-graphics
Message-ID: <4642@sugar.hackercorp.com>
Date: 1 Dec 89 12:54:49 GMT
References: <734@crash.cts.com> <3379@cbnewsd.ATT.COM> <18788@watdragon.waterloo.edu>
Reply-To: peter@sugar.hackercorp.com (Peter da Silva)
Organization: Sugar Land Unix - Houston
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