Article View: comp.sys.amiga.tech
Article #2492tricks for using gameport unit 1??
From: Frank J. Edwards
Date: Sat, 02 Dec 1989 04:32
Date: Sat, 02 Dec 1989 04:32
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1620 bytes
This one is for all you hackers writing code to make use of the
joysticks... I've written code using the code in the (orig) RKM:
Lib & Dev as an outline. [Note that I said "outline" -- seems to
me that there joystick example shouldn't work. But then, neither
does mine :-]
I'm creating the MsgPort and IOStdReq structures. Then OpenDevice()
the "gameport.device", unit 1. Then GPD_SETCTYPE to be the absolute
joystick and set the trigger conditions (what, exactly, should these
be for a joystick?). I queue a READEVENT using SendIO(), but I never
get a signal back! I issue a Wait() call using the IDCMP CLOSEWINDOW
signal mask or'd with the gameport's signal mask. The only time
the Wait() returns is when I select the CLOSEWINDOW gadget.
Can anyone point out the error(s) I've made? Please??
I need a response via e-mail since I can't/don't read the news on
a regular basis.
advTHANKSance!!
PS: If no one answers, I'm not going give Fred Fish my port of the
C-News package for the Amiga -- so there!! [Actually, that's
a lie, but I'd still like an answer ;-]
--
Frank J. Edwards Phone: (813) 786-3675
Email: ...!uunet!pdn!boake2!ckctpa!crash
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!uunet!pdn!boake2!ckctpa From: crash@ckctpa.UUCP (Frank J. Edwards) Newsgroups: comp.sys.amiga.tech Subject: tricks for using gameport unit 1?? Summary: is there something special to make the ABSJOYSTK work? Message-ID: <215@ckctpa.UUCP> Date: 2 Dec 89 04:32:28 GMT Reply-To: crash@ckctpa Organization: ComputerKnowledge Corp, Clearwater FL Lines: 27