Article View: comp.sys.amiga.tech
Article #2686handling floating point exceptions
From: Paul-Andre Panon
Date: Tue, 12 Dec 1989 06:28
Date: Tue, 12 Dec 1989 06:28
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1253 bytes
I've been reading this newsgroup for a while now and I don't remember anybody
mentioning the following: how does one handle 68000 processor exceptions such
as floating point exceptions with the Amiga? I think Lattice supports it with
their signal() subroutine but Manx doesn't seem to (not 3.4b anyways). So, if
it is possible, how? And if it isn't, why not? I only have the 1.1 RKM's so
maybe it was put into 1.2. If it isn't however, could it be "in there" for 1.4?
Not being able to trap divide-by-zero errors for instance is pretty nasty.
--
Paul-Andre_Panon@cheddar.cc.ubc.ca or USERPAP1@UBCMTSG
or Paul-Andre_Panon@undergrad.cs.ubc.ca or USERPAP1@mtsg.ubc.ca
"What should the role of the University be? It should be to enlighten Society."
-Luis Sobrino
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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!zephyr.ens.tek.com!uw-beaver!ubc-cs!cheddar.cc.ubc.ca!panon From: panon@cheddar.cc.ubc.ca (Paul-Andre Panon) Newsgroups: comp.sys.amiga.tech Subject: handling floating point exceptions Message-ID: <5953@ubc-cs.UUCP> Date: 12 Dec 89 06:28:16 GMT Sender: news@cs.ubc.ca Reply-To: panon@cheddar.cc.ubc.ca (Paul-Andre Panon) Distribution: na Organization: UBC Computing Centre, Vancouver, B.C., Canada Lines: 14