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Article View: comp.sys.amiga.tech
Article #2686

handling floating point exceptions

#2686
From: Paul-Andre Panon
Date: Tue, 12 Dec 1989 06:28
14 lines
1253 bytes
 I've been reading this newsgroup for a while now and I don't remember anybody
mentioning the following: how does one handle 68000 processor exceptions such
as floating point exceptions with the Amiga? I think Lattice supports it with
their signal() subroutine but Manx doesn't seem to (not 3.4b anyways). So, if
it is possible, how? And if it isn't, why not? I only have the 1.1 RKM's so
maybe it was put into 1.2. If it isn't however, could it be "in there" for 1.4?

 Not being able to trap divide-by-zero errors for instance is pretty nasty.
--
      Paul-Andre_Panon@cheddar.cc.ubc.ca      or      USERPAP1@UBCMTSG 
or    Paul-Andre_Panon@undergrad.cs.ubc.ca    or      USERPAP1@mtsg.ubc.ca
"What should the role of the University be? It should be to enlighten Society."
  -Luis Sobrino
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From: panon@cheddar.cc.ubc.ca (Paul-Andre Panon)
Newsgroups: comp.sys.amiga.tech
Subject: handling floating point exceptions
Message-ID: <5953@ubc-cs.UUCP>
Date: 12 Dec 89 06:28:16 GMT
Sender: news@cs.ubc.ca
Reply-To: panon@cheddar.cc.ubc.ca (Paul-Andre Panon)
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Organization: UBC Computing Centre, Vancouver, B.C., Canada
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