Article View: comp.sys.amiga.tech
Article #5011Re: math in Lattice
From: Matthew Dillon
Date: Fri, 24 Aug 1990 14:17
Date: Fri, 24 Aug 1990 14:17
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1680 bytes
In article <90233.133801KELLYDK@QUCDN.BITNET> KELLYDK@QUCDN.QueensU.CA (Doug Kelly) writes:
>
>I'm porting some numerical code from a PC to an IBM RS/6000 and,
>since I hate telnet, I 'ANSI'd' the program on my Amiga, and then
>recompiled it on the 6000. Here's the problem - the Amiga version
>gives the wrong results!! The program compiles fine, runs to
>completion with no errors, but the results are wrong. THE SAME CODE
>runs on both the pc (Turbo) and the 6000.
>I'm using Lattice 5.02 (I know it's old). I've tried all three
>math formats - ffp, ieee and inline 881 and none of them come out right.
Use the strict prototype checking option under Lattice. These kinds
of problems are usually related to forgetting to prototype *every*
instance of the function and/or forgetting to prototype the function
itself.
Unprototyped functions/calls that take floats actually take doubles.
prototyped functions/calls take the appropriate type, float or double.
It depends on the compiler, perhaps the PC's do not implement this
aspect of prototyping completely (which isn't wrong, just not
efficient).
-Matt
--
Matthew Dillon dillon@Overload.Berkeley.CA.US
891 Regal Rd. uunet.uu.net!overload!dillon
Berkeley, Ca. 94708
USA
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!mailrus!cs.utexas.edu!uunet!overload!dillon From: dillon@overload.Berkeley.CA.US (Matthew Dillon) Newsgroups: comp.sys.amiga.tech Subject: Re: math in Lattice Message-ID: <dillon.5602@overload.Berkeley.CA.US> Date: 24 Aug 90 14:17:41 GMT References: <90233.133801KELLYDK@QUCDN.BITNET> Lines: 30