Article View: comp.sys.amiga.tech
Article #5611Re: Rastport & Bitmap
From: Randell Jesup
Date: Wed, 03 Oct 1990 22:39
Date: Wed, 03 Oct 1990 22:39
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1184 bytes
In article <2706b243-962comp.sys.amiga.tech@tronsbox.xei.com> tron1@tronsbox.xei.com (HIM) writes:
> To make the new RastPort I need to make a new BitMap ... can I
> just copy the entries of the old_rast->BitMap structure to the
> new one , allocate new planes for the planeptr array and be
> all set ? IOr does InitBitMap do something special ??
InitBitMap is fairly straightforward currently, but it may not be
in the future. For maximum compatibility, I would encourage you to use it
if possible.
--
Randell Jesup, Keeper of AmigaDos, Commodore Engineering.
{uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.cbm.commodore.com BIX: rjesup
Common phrase heard at Amiga Devcon '89: "It's in there!"
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!apple!rutgers!cbmvax!jesup From: jesup@cbmvax.commodore.com (Randell Jesup) Newsgroups: comp.sys.amiga.tech Subject: Re: Rastport & Bitmap Message-ID: <14855@cbmvax.commodore.com> Date: 3 Oct 90 22:39:30 GMT References: <2706b243-962comp.sys.amiga.tech@tronsbox.xei.com> Reply-To: jesup@cbmvax.commodore.com (Randell Jesup) Organization: Commodore, West Chester, PA Lines: 14