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Article #6299

How to animate without flicker in C?

#6299
From: Karl-Gunnar Hultland
Date: Fri, 02 Nov 1990 15:24
21 lines
1301 bytes
I'm in the middle of writing a sharware game on my A3000 but
when I tried my program on an ordinary A500 it flickers like h*ll.
Now I need some advice on how to avoid this.
In assembler I'd just use a copper interrupt to wait until the beam is
below the area I'm changing but in C I'm stuck!
I've looked at Double-bufferd display but I can't figure out how to
use it without taking over the whole display using LoadView.
I would like to have by graphics inside a window on a custom screen.

					Karl

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From: d87-khd@sm.luth.se (Karl-Gunnar Hultland)
Newsgroups: comp.sys.amiga.tech
Subject: How to animate without flicker in C?
Message-ID: <1200@tau.sm.luth.se>
Date: 2 Nov 90 15:24:46 GMT
Reply-To: Karl-Gunnar Hultland <d87-khd@sm.luth.se>
Organization: University of Lulea, Sweden
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