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Article #7137

Re: Assembler Programming - Costs versus Benefits

#7137
From: Mike Farren
Date: Sat, 01 Dec 1990 10:01
14 lines
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peter@sugar.hackercorp.com (Peter da Silva) writes:

>In article <1990Nov25.233007.19698@cs.umu.se> dvljhg@cs.umu.se (J|rgen Holmberg) writes:
>> Try and write a fast shoot'em up in C or higher level languages.
>I've done it. Tracers is 100% C. And it runs faster than I can keep up with.

So have I.  Well, CRYSTAL QUEST isn't exactly a shoot-em-up, exactly, but
it can get damned fast!  And all in C, except for five (count 'em, five)
short assembler routines (about 10-20 lines each, one 100 lines or so) where
I needed to do something special.

Old C, at that - it was compiled under Lattice V3.something.
-- 
Mike Farren 				     farren@well.sf.ca.us
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Message-ID: <21894@well.sf.ca.us>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!apple!well!farren
References: <1990Nov25.040121.10773@zorch.SF-Bay.ORG> <1990Nov25.233007.19698@cs.umu.se> <7139@sugar.hackercorp.com>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!apple!well!farren
From: farren@well.sf.ca.us (Mike Farren)
Newsgroups: comp.sys.amiga.tech
Subject: Re: Assembler Programming - Costs versus Benefits
Keywords: development time, porting time, hardware upgrade cycle
Message-ID: <21894@well.sf.ca.us>
Date: 1 Dec 90 10:01:48 GMT
References: <1990Nov25.040121.10773@zorch.SF-Bay.ORG> <1990Nov25.233007.19698@cs.umu.se> <7139@sugar.hackercorp.com>
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