Article View: comp.sys.amiga.tech
Article #7954WritePixelArray8
From: Spencer Shanson
Date: Wed, 09 Jan 1991 01:14
Date: Wed, 09 Jan 1991 01:14
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1432 bytes
Randell Jesup forwarded this question to me from Mike Smithwick:
> Anyone know what the new 2.0 function WritePixelArray8() serves
> in life. Its man page is absolutely baffleing.
> mike
WritePixelArray8() writes to the specified position in the rastport an array
of pixels that are defined as *pen numbers*, as opposed to the Blt...()
functions that write an array of bitmaps.
It is faster to use this than to use a sequence of WritePixel() calls, though
it ultimately does the same job.
Hope that answers the question. Apologies for losing the thread from the
original question.
--
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Spencer Shanson - Amiga Software Engineer | email: spence@commodore.COM
| or uunet!cbmvax!spence
All opinions expressed are my own, and do not | "A picture is worth 1000
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!rutgers!cbmvax!spence From: spence@cbmvax.commodore.com (Spencer Shanson) Newsgroups: comp.sys.amiga.tech Subject: WritePixelArray8 Message-ID: <17252@cbmvax.commodore.com> Date: 9 Jan 91 01:14:42 GMT Reply-To: spence@cbmvax.commodore.com (Spencer Shanson) Organization: Commodore, West Chester, PA Lines: 24