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Article #8512

Re: Fixing flicker... (Vector display systems).

#8512
From: Wade Bickel
Date: Fri, 15 Apr 1988 11:36
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doug@eris (Doug Merritt) writes:
>You said you "didn't want to get this specific", but without more
>specifics I have difficulty seeing what you have in mind. So far it
>*sounds* like a mutually exclusive set of specifications. Can you clarify?
>Ideally what I'm after here is an architectural description; the display
>could be Alien Crayons, but how is it functionally linked to memory??

        One of the engineers' working for Evens-Sutherland described how their
system works.  Basically, the first level of software (using co-processing)
fills structures, and the second level analayzes them and transforms them into
line descriptors, which are then then anti-aliased in yet another step.  Each
step includes its' own hardware.  It really is wonderful to see what can be
done if money is no object :^).


                                                        Wade.

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From: haitex@pnet01.cts.com (Wade Bickel)
Newsgroups: comp.sys.amiga.tech
Subject: Re: Fixing flicker... (Vector display systems).
Message-ID: <2824@crash.cts.com>
Date: 15 Apr 88 11:36:50 GMT
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