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Article #99

Re^2: How Does Workbench Do Dragging?

#99
From: Michael van Elst
Date: Mon, 19 Jun 1989 12:01
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ali@polya.Stanford.EDU (Ali T. Ozer) writes:

>What'll work well in your case is some sort of (fake) double buffering ---
>Create all your images in offscreen bitmaps or a secondary screen
>and blit them in. 

I think, that's the way the GELS system works (Bobs and AnimComps, etc..).
You wouldn't have to duplicate this code.

				Michael van Elst

E-mail: UUCP: ...uunet!unido!fauern!immd4!mlelstv
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!mcvax!unido!fauern!immd4.informatik.uni-erlangen.de!mlelstv
From: mlelstv@immd4.informatik.uni-erlangen.de (Michael van Elst )
Newsgroups: comp.sys.amiga.tech
Subject: Re^2: How Does Workbench Do Dragging?
Message-ID: <443@medusa.informatik.uni-erlangen.de>
Date: 19 Jun 89 12:01:00 GMT
References: <927G02a733mv01@amdahl.uts.amdahl.com> <10035@polya.Stanford.EDU>
Organization: IMMD IV, University of Erlangen, W-Germany
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