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Article View: comp.sys.amiga.tech
Article #9925

Re: glitching sprites while doing ScrollVPort

#9925
From: Karl Lehenbauer
Date: Sun, 02 Oct 1988 00:47
15 lines
1216 bytes
[I curse the day I first started using an overscan Workbench]

In article <6084@pasteur.Berkeley.EDU>, koster@cory.Berkeley.EDU (Anonymous user) writes:
> The symptoms you describe (tall vertical lines, garbage sprites that come
> in and out) are exactly the ones I found when someone had his preferences
> display position way to the left, and was running a program that used
> sprite 5. That was REALLY fun to debug! I just assumed it was my fault, and
> just couldn't find the bug.

Bingo.  I shifted the screen to the right with Preferences and the problem
went away.  Whew, thanks to sub-24-hour news turnaround, I didn't burn too
much time on this honker.
-- 
-- "If it's soft and hard to find, it's wimpy!"  -- Wimpy's Software
-- uunet!sugar!karl, Unix BBS (713) 438-5018
Technical Details
Message-ID: <2724@sugar.uu.net>
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!rutgers!bellcore!tness7!tness1!sugar!karl
References: <2716@sugar.uu.net> <6084@pasteur.Berkeley.EDU>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!rutgers!bellcore!tness7!tness1!sugar!karl
From: karl@sugar.uu.net (Karl Lehenbauer)
Newsgroups: comp.sys.amiga.tech
Subject: Re: glitching sprites while doing ScrollVPort
Summary: koster@cory was correct
Message-ID: <2724@sugar.uu.net>
Date: 2 Oct 88 00:47:41 GMT
References: <2716@sugar.uu.net> <6084@pasteur.Berkeley.EDU>
Organization: Sugar Land Unix - Houston, TX
Lines: 15