Article View: comp.sys.amiga.tech
Article #9925Re: glitching sprites while doing ScrollVPort
From: Karl Lehenbauer
Date: Sun, 02 Oct 1988 00:47
Date: Sun, 02 Oct 1988 00:47
15 lines
1216 bytes
1216 bytes
[I curse the day I first started using an overscan Workbench] In article <6084@pasteur.Berkeley.EDU>, koster@cory.Berkeley.EDU (Anonymous user) writes: > The symptoms you describe (tall vertical lines, garbage sprites that come > in and out) are exactly the ones I found when someone had his preferences > display position way to the left, and was running a program that used > sprite 5. That was REALLY fun to debug! I just assumed it was my fault, and > just couldn't find the bug. Bingo. I shifted the screen to the right with Preferences and the problem went away. Whew, thanks to sub-24-hour news turnaround, I didn't burn too much time on this honker. -- -- "If it's soft and hard to find, it's wimpy!" -- Wimpy's Software -- uunet!sugar!karl, Unix BBS (713) 438-5018
Technical Details
Message-ID:
<2724@sugar.uu.net>Path:
arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!rutgers!bellcore!tness7!tness1!sugar!karlReferences:
<2716@sugar.uu.net> <6084@pasteur.Berkeley.EDU>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!rutgers!bellcore!tness7!tness1!sugar!karl From: karl@sugar.uu.net (Karl Lehenbauer) Newsgroups: comp.sys.amiga.tech Subject: Re: glitching sprites while doing ScrollVPort Summary: koster@cory was correct Message-ID: <2724@sugar.uu.net> Date: 2 Oct 88 00:47:41 GMT References: <2716@sugar.uu.net> <6084@pasteur.Berkeley.EDU> Organization: Sugar Land Unix - Houston, TX Lines: 15