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Article View: comp.sys.amiga.tech
Article #11607

Fast 2-D Scrolling Method Needed

#11607
From: Derek Bosch
Date: Mon, 27 Feb 1989 15:14
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Hi!  I am working on a couple of projects that require extremely fast
2-D scrolling of a 16 or 32 color playfield.  The entire display is going to
be roughly 4 lo-res screens high, by 5 lo-res screens wide, so that would 
be too large to have a SuperBitmap to scroll around (and still have any free
memory left :^P.  What other options do I have?  These projects require as fast
screen updates as possible.  Any suggestions will be greatly appreciated!

	Derek Bosch
	Data General
Technical Details
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From: bosch@dg.dg.com (Derek Bosch)
Newsgroups: comp.sys.amiga.tech,comp.sys.amiga
Subject: Fast 2-D Scrolling Method Needed
Message-ID: <112@dg.dg.com>
Date: 27 Feb 89 15:14:56 GMT
Reply-To: bosch@dg.UUCP (Derek Bosch)
Organization: Data General, Westboro, MA.
Lines: 9