🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: comp.sys.amiga.tech
2 messages
2 total messages Started by Paul Fife Thu, 27 Dec 1990 03:17
Re: Correct Amiga Assembly Programming Techniques
#7714
Author: Paul Fife
Date: Thu, 27 Dec 1990 03:17
16 lines
1133 bytes
If you write to the hardware (in assembly) the program will be faster 
(mabye not noticablely - i haven't tried to find the difference) The 

majority ( if not all) of the graphics.library functions are written 
in C as well as being multipurpose while what you write will be more 
specific. My suggestion is to try it with a few situations both ways 
and see what you need to do.
 
                                                Paul Fife



--  
Paul Fife - via FidoNet node 1:221/171
UUCP    : watmath!xenitec!zswamp!178.0!Paul.Fife
Internet: Paul.Fife@p0.f178.n221.z1.fidonet.org
Re: Correct Amiga Assembly Programming Techniques
#7720
Author: Stephen Orr
Date: Sun, 30 Dec 1990 17:39
24 lines
1726 bytes
In article <6579.277D75B3@zswamp.fidonet.org> Paul.Fife@p0.f178.n221.z1.fidonet.org (Paul Fife) writes:
>If you write to the hardware (in assembly) the program will be faster 
>(mabye not noticablely - i haven't tried to find the difference) The 
>majority ( if not all) of the graphics.library functions are written 
>in C as well as being multipurpose while what you write will be more 
>specific. My suggestion is to try it with a few situations both ways 
>and see what you need to do.

Only one suggestion here. Think about the longevity of your code. If
you decide to code for that little extra bit of speed, and by-pass the
graphics library, then what happens if/when Commodore starts supporting
'alternate display devices'. For instance, if/when the OS supports things
like the UofLowell card under AmigaDOS, a call to BlitBitMap() will
be diverted by the graphics library to and equivalent call for the ULowell
card. IE: the OS will take care of it.

If on the other hand you code directly to the Blitter, the Lowell Card or
whatever most likely won't see what you are doing. This may not be
important to your application I don't know, but in many cases, like
word processing or spreadsheets, or DTP, it is essential to do as much
as possible to stay inside the OS.

								Stephen Orr
								SandIsoft
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads