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Article #20078Re: Closed Architectures Considered Harmful, Take 2 (was Re: Falcon Fut
From: michael smith
Date: Wed, 16 Dec 1992 23:26
Date: Wed, 16 Dec 1992 23:26
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Original to: dmb@xbar.ai.mit.edu [Firstly I'd just like to register a vote of minor annoyance at this thread -to me it seems dave has been badgered into a posture he is not really comfortable defending wrt 'machine superiority'. I'd just like to point out that I have a great deal of respect for his (your 8) abilities & skills - despite feeling that you may be short on hard data in a few places.] In a message of <06 Dec 1992 17:01:0>, dmb@xbar.ai.mit.edu (3:713/602) writes: [...stuff...] d> 3) DC's going bankrupt made it awfully hard for GW to come out, eh? d> It needs a ~500 manual. It needs good user support. Or have you d> totally failed to make the connection between GW's not coming out d> and my frustration with an Atari community that just wants to grub d> up DC's software for free now that they've gone under? d> d> 4) GW is real and some people reading this group have used it d> extensively. (You've already read a post that gave a first-hand d> account.) You may not ever use it yourself, but that will only be d> because the market you defend like a religion isn't healthy enough d> to support a several hundred dollar development tool any more, and d> I'll be damned if you get 4+ years of my work for free given the d> kind of backstabbing "milk the developers for all their worth and d> them bust 'em in the chops" attitude I've seen here lately. This is the first real indication we (I??) have seen of the size & scale of the GW -and to be honest it saddens me a little. Not that you have produced a lemon - quite the opposite - I fear you may have created a product vastly too large for, what I see anyway as, your market. Most of the people I know of who have expressed interest in writing games, and who had far and away the best & most original ideas, were teenagers or in their early to mid 20's. Old enough to understand C, but not enough to have the sort of financial footing required for such a comprehensive package. As a "highly placed" (*giggle*) 'official' in the local atari user group, I've been approached by several young (hey, my age, okay? 8) programmers who have asked about the existence of a toolset like the GW. I have told them what I knew - and listened to their ideas. Now, I know for a fact that they wouldn't be able to afford the GW. They might not be able to produce all of the necessary glue code - but there are others like myself that they know, with zero imagination but good problem-solving skills, who could. People like that would be a perfect target for the GW... except that they cannot afford it. And, understandably, you couldn't afford to sell it to them for what they could pay - hence my sorrow. Thus, I pray that some software house, one that might actually still be bothering with the atari, may licence GW from you and earn you some of what it owes you. d> 5) You've "seen and heard how many people want to get their hands on d> [Game Workench]." OK, do you think they're willing to pay the d> several hundred dollars it's worth to "get their hands on it?" If d> not, then this overwhelming demand you cite is utterly uninteresting. Not so much willing, but capable. One guy I know of has been trying to find a platform supporting such a toolset to write his 'killer game' on. (personally I think the idea sucks, but then it's amazing what people will buy... 8) To my knowledge, he is still looking. d> Dave Baggett (thanks for the input) \`miff` /|\ --- ScanMail 0.68 X0501 * Origin: That Which Is Not, ST in SA. 61-8-232-5722 (3:800/842)
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Path: arc1-ca.pugleaf.net!sparky!uunet!munnari.oz.au!metro!socs.uts.edu.au!kralizec.zeta.org.au!ixgate!michael.smith From: michael.smith@f842.n800.z3.fido.zeta.org.au (michael smith) Message-ID: <3_800_842_fidonet2b2fb026@Kralizec.fido.zeta.org.au> Newsgroups: comp.sys.atari.st Subject: Re: Closed Architectures Considered Harmful, Take 2 (was Re: Falcon Fut Organization: Fidonet. Gate admin is fido@socs.uts.edu.au Date: 16 Dec 92 23:26:14 GMT Lines: 80