Article View: comp.sys.atari.st
Article #20976Re: intellectual property and shit
From: Christopher Browne
Date: Tue, 15 Dec 1992 04:50
Date: Tue, 15 Dec 1992 04:50
82 lines
4909 bytes
4909 bytes
In article <1gjcs8INNk7u@rs1.rrz.Uni-Koeln.DE> kim@vax.mpiz-koeln.mpg.dbp.de writes: >In <1992Dec14.203630.16753@nosc.mil> healy@nosc.mil (Mike Healy) writes: > >>I guess my point is that people do have a need to make a living, and if >>they choose to do this by making and selling software, this is a >>legitimate activity. I don't see how the fact that someone is making >>a profit off software justifies piracy. > >Such an argument is naive and completely one-sided. It is >sometimes made by certain people, but it has not yet shown up in >this discussion. However, the fact that one-sidedly justifying >piracy is nonsense does not mean that one-sidedly condemning it >is the sensible thing to do. I think that both parts, pirates and >software marketers, contribute about the same to keeping the >vicious circle going. There's little use in one-sidedly blaming >either of them. Much rather, both users and programmers need to >develop new ways of dealing with each other, and these new ways >should get rid of the vicios circle. How is his argument "naive and completely one-sided"? It seems fairly reasonable to me. You wind up changing the topic by griping about _Software_Marketers_, which is quite a different group of people from the programmers that actually produce the software, in many cases. The "problem" isn't with the programmers; nor is it necessarily with the laws. The problem is between the sleazy parts of the software marketing business, and the pirates that make up the "sleazy" side of the "users." >>If something is overpriced, >>don't buy it. Should an author be required to give away his book after >>he has made back the "cost"? Or should musicians be denied royalties >>on their songs after they have received a certain amount to cover >>the cost? How is it different selling a software product? > >If copyright is supposed to enable authors to get compensation >for the effort it took them to produce their stuff, it basically >should expire once it did so. For this issue, it matters little >how much the compensation actually is. The crucial point is that >it ought ot be *limited*, not *infinite*. And it most certainly IS limited. There isn't ANYBODY that is ever going to make an "infinite" amount of money off ANY software. I'm not even quibbling over your misuse of the word "infinite." Most mass-market software DOES have a very limited life expectancy in terms of sales value. In case you haven't noticed, there's a new edition of DOS out almost every year, as well as new editions of various and sundry compilers and spreadsheets and word processors. If you check out your local software distributor, he probably has a table of "remaindered" computer games; stuff that didn't sell very well that they'll let go for a song. The compensation is NEVER anywhere near infinite. >As long as the >compensation one can get from a limited amount of effort is >limited, one may more or less reasonably argue that the market >will take care of overpricing, i.e. people will buy from less >expensive competitors etc. But if, according to the idea of >copyrighting software, the holder of a copyright can charge >infinitely often for a thing that took a finite effort to create, >how can any market mechanism be expected to discriminate between >these infinities? How is this different from the publishing of books or magazines? Do you think that it is WRONG that books are permitted to be copyrighted? Books only take a "finite effort to create," (although it SEEMS infinite :-)) and can be "infinitely" reproduced on demand. Market mechanisa are quite good at finding "infinities" like this. This is where Borland came from, as a reaction to the high prices charged for Lotus 123, and the family of Microsoft compilers. Nobody is going to be charging "infinitely often." If they can do so for a time, then this fact will naturally bring competitors into the marketplace. -- Christopher Browne | PGP 2.0 key available cbbrowne@csi.uottawa.ca |=================================== University of Ottawa | The Personal Computer: Colt 45 Master of System Science Program | of the Information Frontier
Technical Details
Message-ID:
<1992Dec15.045006.17612@csi.uottawa.ca>Path:
arc1-ca.pugleaf.net!sparky!uunet!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!cs.utexas.edu!torn!nott!uotcsi2!newsReferences:
<1ghqk2INN1j63@rs1.rrz.Uni-Koeln.DE> <1992Dec14.203630.16753@nosc.mil> <1gjcs8INNk7u@rs1.rrz.Uni-Koeln.DE>Show Full Headers
Complete Article Headers
Newsgroups: comp.sys.atari.st Path: arc1-ca.pugleaf.net!sparky!uunet!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!cs.utexas.edu!torn!nott!uotcsi2!news From: cbbrowne@csi.uottawa.ca (Christopher Browne) Subject: Re: intellectual property and shit Message-ID: <1992Dec15.045006.17612@csi.uottawa.ca> Sender: news@csi.uottawa.ca Nntp-Posting-Host: prgt Organization: Dept. of Computer Science, University of Ottawa References: <1ghqk2INN1j63@rs1.rrz.Uni-Koeln.DE> <1992Dec14.203630.16753@nosc.mil> <1gjcs8INNk7u@rs1.rrz.Uni-Koeln.DE> Date: Tue, 15 Dec 92 04:50:06 GMT Lines: 82