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Article #21084opinion on '3D construction kit' wanted
From: Kees van Reeuwijk
Date: Wed, 16 Dec 1992 12:02
Date: Wed, 16 Dec 1992 12:02
27 lines
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1843 bytes
I've always been intrigued by the possibility to use a computer to 'walk around' models of buildings and cities. To do this, you need a program that is a cross between a flight simulator and a 3D object editor. I don't want the hassle with flight dynamics, navigation beacons and perhaps even armament and enemies, but I want to be able to create my own landscapes easily. I have Master CAD, and its editing capabilities are quite nice, but it does not allow flying around. I also have CAD 3D, and although its rendering is better than that of Master CAD, editing the objects is painful, and it has no flying around either (and making a 'movie' is a pain too). I have taken a look at version 1 of 3DCK in the past. As far as I could tell it was a quite nice program, but limited, and with the serious drawbacks that I couldn't install it on my harddisk (copy protection), ran only in color, and quite likely wouldn't even run on my Mega STe. I can accept color-only, but not the other limitations. Now there is 3DCK version 2, and I am curious. Will it run on my Mega STe, and is it useful for what I want? Has anyone tried this program, and wat is your opinion about it? All details are helpful. If there is sufficient response I will summarize to the net. =-=-=-= C. van Reeuwijk e-mail: C.vReeuwijk@ET.TUDelft.NL
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Newsgroups: comp.sys.atari.st Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!sun4nl!dutrun!donau!reeuwijk From: reeuwijk@dutentb.et.tudelft.nl (Kees van Reeuwijk) Subject: opinion on '3D construction kit' wanted Message-ID: <1992Dec16.120230.25883@donau.et.tudelft.nl> Keywords: 3d Sender: news@donau.et.tudelft.nl (UseNet News System) Nntp-Posting-Host: duteela.et.tudelft.nl Organization: Delft University of Technology, Dept. of Electrical Engineering Date: Wed, 16 Dec 1992 12:02:30 GMT Lines: 27