Article View: comp.sys.atari.st
Article #21214Falcon030 Resolutions - 1 Meg not enough?
From: Len Stys
Date: Sat, 19 Dec 1992 04:28
Date: Sat, 19 Dec 1992 04:28
122 lines
4247 bytes
4247 bytes
Ok, everyone, this is what I have found out about games using these high Falcon030 resolutions... If I'm incorrect, please feel free to post. :) I'm clear to that fact that games can use almost any resolutions, but some would be better than others for certain situations. These have been the resolutions that people have suggested that might be the best to use for games: 320x200 384x240 overscanned 384x240x256 = 92k (x2 for double-buffering = 184k) 384x240x65536 = 184k (x2 for double-buffering = 369k) There would be no flicker on a TV because this resolution is not interlaced. 1 Meg would be required to produce games in this resolution. 320x400 384x480 overscanned 384x480x256 = 184k (x2 for double-buffering = 369k) 384x480x65536 = 369k (x2 for double-buffering = 737k) There would be hardly a flicker on a TV even with this resolution interlaced. 1 Megs would be enough to produce games in 256 color mode, though 2 Megs may be needed for the TRUE color mode. 640x200 768x240 overscanned 768x240x256 = 184k (x2 for double-buffering = 369k) 768x240x65536 = 369k (x2 for double-buffering = 737k) There would be no flicker on a TV since this resolution is not interlaced. 1 Meg would be enough to produce games in 256 color mode, though 2 Megs may be needed for the TRUE color mode. Same as 384x480. But I'm curious to know how the graphics will look in this resolution... 640x400 768x480 overscanned 768x480x256 = 307k (x2 for double-buffering = 614k) 768x480x65536 = 614k (x2 for double-buffering = 1.2 meg) There may be a small flicker when using graphics on a TV--no one really knows how bad it may be. Any developer care to test it? 1 Meg MIGHT be enough to produce games in 256 color mode, though at least 2 Megs would be required for the TRUE color mode. I am NOT sure if 320x480 (normal), 320x240 (line-doubling), 640x480 (normal), and 640x240 (line-doubling) can be displayed on a TV or a SC1224 monitor OR if they can be interlaced. The information from John Townsend makes it unclear. It is CLEAR that 2 Megs would be more appropriate as the minimum amount shipped with a Falcon030 if Atari wishes to make the Falcon030 an excellent game platform. I believe Commodore was thinking this when they began shipping the Amiga 1200 with 2 Megs. It is true, that the majority of these resolutions could be used with only 1 Meg of memory, but there would be little room for the programmer and the sound would be pretty bad. If Sam asked me, I'd ask him to consider shipping the Falcon030 in these configurations: Falcon030/no memory/no hard drive...plug in as much as you want. Falcon030/2 Megs memory/ no hard drive......................minimum amount. Falcon030/2 Megs memory/ 65 Meg hard drive..................minimum amount with hard drive. (the reason I'm leaving the hard drive 65 Megs is because Atari probably made a deal on them. The drive probably should be around 85 Megs.) Falcon030/4 Megs memory/ 65 Meg hard drive..................middle amount. Falcon030/14 Megs memory/ 200 Meg hard drive.................high-end machine. I understand that the Falcon030 will be used for much more than just games, but what else could only use 1 Meg? Also, let's take a look at the SNES and Genesis resolutions just for the sake of having one up on these systems: Super Nintendo: 512x448x256 = 229k Genesis: 320x224x64 = ? Anyhow, you can see that the Falcon030 could forget about 320x200. The resolution of 320x400 MIGHT be able to compete when overscanned. But it would be best to try to get a leap on the other machines by using the 640x200 or 640x400, no? Thanks. --
Technical Details
Message-ID:
<1gu8d9INN8qf@usenet.INS.CWRU.Edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!agate!usenet.ins.cwru.edu!cleveland.Freenet.Edu!aa399Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!agate!usenet.ins.cwru.edu!cleveland.Freenet.Edu!aa399 From: aa399@cleveland.Freenet.Edu (Len Stys) Newsgroups: comp.sys.atari.st Subject: Falcon030 Resolutions - 1 Meg not enough? Date: 19 Dec 1992 04:28:25 GMT Organization: Case Western Reserve University, Cleveland, OH (USA) Lines: 122 Message-ID: <1gu8d9INN8qf@usenet.INS.CWRU.Edu> Reply-To: aa399@cleveland.Freenet.Edu (Len Stys) NNTP-Posting-Host: thor.ins.cwru.edu