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Article #22623Short flashy STOS routines required
From: Andrew Oakley
Date: Wed, 06 Jan 1993 14:03
Date: Wed, 06 Jan 1993 14:03
32 lines
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1978 bytes
I would like to gather any short (ie. less than 10 lines) STOS basic
routines which create special effects- visual or audio. You know, those
quirky little lines of code which you knock together, and then can find
absolutely no use for.
The routines are needed for my very last ST game, as I intend to get
myself a Falcon ASAP. After a long and somewhat distorted discussion with
two game magazine reviewer friends at The Raven Inn, Bridgnorth (where
girls are real girls and boys are real girls, too), we came up with the
concept for the WORST game EVER...
PRO INTERNATIONAL WHELK SIMULATOR 2000 PLUS ("SimWhelk" for short)
In order to compensate for the inevitably limited nature of the actual
gameplay (aim of the game: not to fall off the rock), much of the program
will be given over to a demo.
This game will be released either through Budgie UK licenceware or as
Public Domain sometime before autumn, and will be written in STOS.
Contributions on this forum or direct by email please (preferably
both!). Cheers in advance for anyone who contributes; you will get a heavy
mention in the scroller!
Andrew Oakley <evilandi@vnet.ibm.com> (JANET: <evilandi@com.ibm.vnet>)
IBM Warwick, UK (I speak FROM IBM, not FOR IBM) UK Tel. 0926 464830
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Evil Andi of GOTHIC DOMAIN SOFTWARE: Computing for the culture-shocked
Budgie UK titles: Ballpark, Flipped & Square Off
Shareware titles: ST-Zine Disk Mag Kit, Quiz Construction Kit & others
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Nothing is foolproof to a sufficiently talented American. (UK trad.)
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Path: arc1-ca.pugleaf.net!sparky!uunet!vnet.ibm.com From: evilandi@vnet.ibm.com (Andrew Oakley) Message-ID: <19930106.060302.212@almaden.ibm.com> Date: Wed, 6 Jan 93 14:03:06 GMT Subject: Short flashy STOS routines required Newsgroups: comp.sys.atari.st,comp.sys.atari.st.tech Lines: 32