Article View: comp.sys.atari.st
Article #23174Re: Fantasy Games
From: Jon Thackray
Date: Mon, 25 Jan 1993 13:40
Date: Mon, 25 Jan 1993 13:40
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3216 bytes
In article <74048@cup.portal.com> Bob_BobR_Retelle@cup.portal.com writes: Other things to try.. take a party through the game using Magic only.. or try using Fighters and no magic.. (And if you're a REAL Dungeon Master "Champion", you'll know why those ideals can't be reached... though it's fun to try.. :) No magic obviously won't work, the Zo Kath Ra spell is irreplacable. No fighting I'm not sure about (though if you include hacking through doors as fighter skills then you certainly can't do without them). You can't complete level 9 without using Ninja skills. Priest skills are probably dispensable if you're prepared to sleep a lot. Just for fun, I recently started a new party, and went through the first six levels without using any weapons... it's VERY interesting trying to kick Purple Worms to death..! My characters were all pretty high level Ninjas by the time they got to Level Six... (Had to use magic though.. kicking a Wasp to death is no fun, and the "Green Ghost" banshee on Level Four can't be touched without magic...) Ah, but in a minimal real time attempt you simply dodge the banshee. Ditto most of the purple worms. Indeed, if you hide in the screamer regeneration room after releasing them from the end of level 4 there's a good chance they'll all go straight past. And yes, Chaos Strikes Back can be won with just one reincarnated Champion... "Raalf, Bad Dude of Romulus" (a Detroit area "inside joke") had some bad moments all alone there now and then, but in the end, Balance and Good were restored to the world... Now, that's interesting. Defeating the initial set of worms must be a bit close, or can one hide from them for a while. And can one complete the game without needing to fall through the floor at any stage (which would be bad news for a low level character)? Dunno about speed... knowing where you *have* to go, and where you can avoid going would help a lot... although that also results in much weaker Champions from having less combat experience (though if you know enough about the Dungeon to avoid places that aren't necessary, you'll probably know enough to keep your people alive, even if they're weaker..) Yes, knowing where to go and what is necessary is the key to rapid completion. BobR -- Jon Thackray jont@uk.co.harlqn 44 223 872522 (voice) Harlequin Ltd. jgt1@uk.ac.cam.phx 44 223 872519 (fax) Barrington Hall Barrington Cambridge CB2 5RG England
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Newsgroups: comp.sys.atari.st Path: arc1-ca.pugleaf.net!sparky!uunet!pipex!harlqn.co.uk!harlqn!jont From: jont@harlqn.co.uk (Jon Thackray) Subject: Re: Fantasy Games In-Reply-To: Bob_BobR_Retelle@cup.portal.com's message of Wed, 20 Jan 93 23:45:06 PST Message-ID: <JONT.93Jan25134034@ml.harlqn.co.uk> Lines: 57 Sender: news@harlqn.co.uk (Usenet News Account) Organization: Harlequin Limited, Cambridge, England References: <1993Jan14.113942.24922@cs.ruu.nl> <73642@cup.portal.com><OKES.93Jan17010249@SunLab41.essex.ac.uk> <JONT.93Jan20114907@ml.harlqn.co.uk> <74048@cup.portal.com> Date: Mon, 25 Jan 1993 13:40:34 GMT