Article View: comp.sys.atari.st
Article #23440Re: A1200 versus Falcon 030 once again (FAQ?)
From: Mark Hagger
Date: Tue, 26 Jan 1993 13:47
Date: Tue, 26 Jan 1993 13:47
19 lines
1298 bytes
1298 bytes
In the referenced article, s914534@minyos.xx.rmit.OZ.AU (UT) writes: >jornmoe@fredrik.atari.no (Joern Moe) writes: > [deletions] > >Also the Falcon doesn't have the custom graphics chips that the 1200 has, >so its going to be slower still. Remember the ST 68000 was faster than the >the 68000 used in the Amiga - yet most Amiga games ran faster than their ST >counterparts - because everything had to be done by the CPU in the ST. > Depends what you mean by most? Granted anything that was sprite based run a damn site faster on an Amiga, but anything that was processor intensive like any 3d simulations or other such interesting games (well, I'm slightly biased here as I'm not much of a fan of normal shoot-em-ups) generally ran faster on an ST. Horses for courses I guess. Mark
Technical Details
Message-ID:
<C1GrMM.C2C@sunlab1.bath.ac.uk>Path:
arc1-ca.pugleaf.net!sparky!uunet!mcsun!uknet!gdt!mapmhReferences:
<1993Jan19.195619.5411@newshost.lanl.gov> <1993Jan20.194026.25748@westminster.ac.uk>> <H.6a78NGVZTA2@fredrik.atari.no> <1jooboINN28i@escargot.xx.rmit.OZ.AU>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!uknet!gdt!mapmh From: mapmh@sunlab1.bath.ac.uk (Mark Hagger) Newsgroups: comp.sys.atari.st Subject: Re: A1200 versus Falcon 030 once again (FAQ?) Message-ID: <C1GrMM.C2C@sunlab1.bath.ac.uk> Date: 26 Jan 93 13:47:09 GMT References: <1993Jan19.195619.5411@newshost.lanl.gov> <1993Jan20.194026.25748@westminster.ac.uk>> <H.6a78NGVZTA2@fredrik.atari.no> <1jooboINN28i@escargot.xx.rmit.OZ.AU> Organization: School of Mathematics, University of Bath, UK Lines: 19