Article View: comp.sys.atari.st
Article #23977How do you use Krabat.prg?
From: jensen%cod
Date: Wed, 10 Dec 1986 20:26
Date: Wed, 10 Dec 1986 20:26
14 lines
1165 bytes
1165 bytes
Am I the only one who doesn't understand how to use the krabat (chess) program that was recently posted to comp.sys.atari.st? I would appreciate someone posting an explanation of how it works. Just for note comparison, when I execute krabab.prg an error box appears with the question "Where are the picture files?" I don't know what picture files it is referring to, although I am guessing they are files to store the chess pieces as icons. If so, does that mean that we are supposed to generate our own icons to represent each of the pieces? What is the naming convention? L Jensen jensen@nosc.ARPA ...sdcsvax!noscvax!jensen
Technical Details
Message-ID:
<8612102026.AA25413@cod.ARPA>Path:
arc1-ca.pugleaf.net!utzoo!watmath!clyde!rutgers!mit-eddie!genrad!decvax!ucbvax!NOSC.ARPA!jensen%codShow Full Headers
Complete Article Headers
Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!rutgers!mit-eddie!genrad!decvax!ucbvax!NOSC.ARPA!jensen%cod From: jensen%cod@NOSC.ARPA.UUCP Newsgroups: comp.sys.atari.st Subject: How do you use Krabat.prg? Message-ID: <8612102026.AA25413@cod.ARPA> Date: Wed, 10-Dec-86 15:26:19 EST Article-I.D.: cod.8612102026.AA25413 Posted: Wed Dec 10 15:26:19 1986 Date-Received: Sun, 14-Dec-86 07:47:05 EST Sender: daemon@ucbvax.BERKELEY.EDU Organization: The ARPA Internet Lines: 14