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Article #24659

Re: NIGHT utility / problems with NITE+KILLER combination

#24659
From: XCG112
Date: Fri, 30 Jan 1987 19:38
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There have been several questions concerning the program NIGHT I posted and the
NITE/KILLER combination done by Moshe Braner.
 
Moshe correctly points out an error in the timer interrupt routine. This error
had been fixed in my  posting of NIGHT V0.3 a few days ago. Due to a character
conversion problem, the uuencoded object file wasn't usable.
 
Mike Gerard (JMG@CERNVAX.BITNET) kindly assisted me in tracking down the mis-
behaving character and has since reposted NIGHT.ARC (including asm source and
binary) to comp.sys.atari.st (or whatever you lucky usenet people call that
newgroup you get all the stuff from that I can't get ...).
 
This new version *should* work with all combinations of TOSes + RAM sizes
+ monitors, so if you have trouble running the NIGHT/KILLER combination, try
installing the new NIGHT version and KILLER separately.
 
I hope this helps.
 
BTW: Where is that PD disassember ???
 
                                                      Volker A. Brandt
                                                      (Bonn, West Germany)
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Message-ID: <8701301938.AA10337@ucbvax.Berkeley.EDU>
Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!cbatt!ucbvax!DBNUAMA1.BITNET!XCG112

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Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!cbatt!ucbvax!DBNUAMA1.BITNET!XCG112
From: XCG112@DBNUAMA1.BITNET.UUCP
Newsgroups: comp.sys.atari.st
Subject: Re: NIGHT utility / problems with NITE+KILLER combination
Message-ID: <8701301938.AA10337@ucbvax.Berkeley.EDU>
Date: Fri, 30-Jan-87 14:38:31 EST
Article-I.D.: ucbvax.8701301938.AA10337
Posted: Fri Jan 30 14:38:31 1987
Date-Received: Sat, 31-Jan-87 07:49:49 EST
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