Article View: comp.sys.atari.st
Article #24910Re: text scrolling in windows
From: holloway
Date: Mon, 09 Feb 1987 17:55
Date: Mon, 09 Feb 1987 17:55
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In article <267@slovax.UUCP> michael@slovax.UUCP (Michael Longe) writes: > perhaps the >window area could be built in memory and blt-ed for speed. "BLT-ted for speed" is an oxymoron; a contradiction in terms. But if you wanna try it, keep in mind that blitting on word instead of byte or bit boundaries is somewhat faster. -- ....!ucbvax!hplabs!amdahl!drivax!holloway Put the power of RANDOM NUMBERS to work FOR YOU!
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!rutgers!ames!amdahl!drivax!holloway From: holloway@drivax.UUCP Newsgroups: comp.sys.atari.st Subject: Re: text scrolling in windows Message-ID: <903@drivax.UUCP> Date: Mon, 9-Feb-87 12:55:47 EST Article-I.D.: drivax.903 Posted: Mon Feb 9 12:55:47 1987 Date-Received: Thu, 12-Feb-87 18:43:28 EST References: <267@slovax.UUCP> Reply-To: holloway@drivax.UUCP (Bruce Holloway) Organization: Digitalis Research, Inc. Lines: 10