Article View: comp.sys.atari.st
Article #27251Re: More ST Floating Point Performance
From: Hans Hansen
Date: Fri, 12 Jun 1987 02:11
Date: Fri, 12 Jun 1987 02:11
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1165 bytes
In article <1959@trwrb.UUCP> sansom@trwrb.UUCP (Richard Sansom) writes: > > machine compiler run time (s) accuracy > =========== ============ ======== ========== > 520ST Lattice 3.03.01 480 very good > Amiga 1000 Manx -lm 25 poor > > The bad news is that the ST is still much slower than it >should be (based on the Amiga's performance). > >-Rich First place to look is the length of the integers used to compute. Lattice uses 32 bit integers std while Manx uses 16 bit integers std (32 bit compile option). Manx also produces a much smaller object module. Hans
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!mnetor!seismo!rutgers!ames!amdcad!amd!intelca!mipos3!omepd!hah From: hah@isum.intel.com (Hans Hansen) Newsgroups: comp.sys.atari.st Subject: Re: More ST Floating Point Performance Message-ID: <784@omepd> Date: Thu, 11-Jun-87 22:11:55 EDT Article-I.D.: omepd.784 Posted: Thu Jun 11 22:11:55 1987 Date-Received: Sat, 20-Jun-87 13:46:42 EDT References: <1959@trwrb.UUCP> Sender: news@omepd Reply-To: hah@isum.UUCP (Hans Hansen) Distribution: world Organization: Intel Corp., Hillsboro Lines: 17