Article View: comp.sys.atari.st
Article #28476Re: ST hard
From: dyer
Date: Fri, 02 Oct 1987 16:16
Date: Fri, 02 Oct 1987 16:16
28 lines
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1646 bytes
> 4. The problem with the 68851 (?) MMU chip is the 50ns or so delay.
It is possible to do reasonable MMUs with *no* delays. But you
have to be clever, and you have to do it right on the chip. It's
hard to build chips in your garage....
> 6. What is called MMU in the ST is not what the rest of the computer world
> call a MMU, whose functionnalities are needed to implement safe
> multitasking (segment protection and translation).
Correct. Atari US doesn't call it an MMU -- we call it a Memory
Controller Unit (MCU) -- but our people in Japan decided to
change its name on all the schematics.
> 7. It should not be very hard to insert a MMU between the 68000 and the
> rest of the chips.
It is. Very hard. There are NO nanoseconds available -- even
one gate delay would kill memory access.
--
-Landon Dyer, Atari Corporation {sun,amdcad,imagen,hoptoad}!atari!dyer
The views expressed here do not necessarily reflect those
of Atari or the AI software that has taken over my brain.
YOW! I am waiting for my warranty-expired interrupt!
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watmath!clyde!rutgers!mit-eddie!bloom-beacon!oberon!cit-vax!elroy!ames!amdcad!sun!imagen!atari!dyer From: dyer@atari.UUCP Newsgroups: comp.sys.atari.st Subject: Re: ST hard Message-ID: <858@atari.UUCP> Date: Fri, 2-Oct-87 12:16:57 EDT Article-I.D.: atari.858 Posted: Fri Oct 2 12:16:57 1987 Date-Received: Sun, 4-Oct-87 02:32:46 EDT References: <8710011017.AA11188@ucbvax.Berkeley.EDU> Distribution: world Organization: Atari Corp., Sunnyvale CA Lines: 28