Article View: comp.sys.atari.st
Article #30804Books to learn by?
From: Robert Jung
Date: Thu, 25 Feb 1988 06:23
Date: Thu, 25 Feb 1988 06:23
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1798 bytes
("Oh God, more bandwidth taken up by THAT idiot...")
Hi there. In the unlikely even that I'll ever get enough money to buy a
C compiler, can anyone recommend what book(s) I should get to learn about
Atari ST programming?
I'd like to know as much as I can about graphics/sound and disk structure
(yeah, another games-oriented screwball...Don't ya love us?); What books
should I get/avoid? Abacus' line of ST books seem interesting, but I've seen
them flamed/praised, and I'm not so sure.
I've also got a copy of Sybex's "Programmer's Guide to Gem". How applicable
is that material to the ST? What (major) discrepencies should I know about?
Please, go ahead and reply, e-mail or netmail...Flame me, heckle me,
something that resembles a reply.
Thanks in advance,
--R.J.
B-)
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arc1-ca.pugleaf.net!utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!elroy!cit-vax!oberon!nunki.usc.edu!castor.usc.edu!rjungReferences:
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Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!elroy!cit-vax!oberon!nunki.usc.edu!castor.usc.edu!rjung From: rjung@castor.usc.edu (Robert Jung) Newsgroups: comp.sys.atari.st Subject: Books to learn by? Message-ID: <328@nunki.usc.edu> Date: 25 Feb 88 06:23:01 GMT References: <40.007051@adam.DG.COM> <149@bdt.UUCP> Sender: news@nunki.usc.edu Reply-To: rjung@castor.usc.edu (Robert Jung) Organization: University of Southern California, Los Angeles, CA Lines: 30 Keywords: books