Article View: comp.sys.atari.st
Article #31536Re: Screen memory format
From: Natuerlich!
Date: Sun, 27 Mar 1988 20:29
Date: Sun, 27 Mar 1988 20:29
24 lines
1718 bytes
1718 bytes
>I need to know what the format of the ST display memory is. The Abacus
>Internals book gives a completely different discription than the Compute!'s
>VDI manual. I tend to trust the Compute! publication more because it
>sounds a lot more reasonable and intelligent. (Let's talk low-res here)
>
>Compute!: Each ADJACENT four BITS specify a number between 0 and 15
> that represents the color register used to plot that pixel.
>Abacus: Four contiguous memory WORDS specify the color of 16 pixels.
> To set a pixel, one must set a bit in each of the four words.
> "in order to set the point in the upper left-hand corner,
> the topmost bits of words $78000 (assume screen memory starts
> at 78000), $78002, $78004, and $78006 must be manipulated."
>
>Like I said, the Abacus method doesn't sound very logical.
>Which method is actually used?
The less reasonable and intelligent method has been used
(to keep the hardware simpler and/or faster, I believe).
Natuerlich!
--------------------------------------------------------------
Loveletters & Hatemail to : wallman@yalecs
Files to : WALLMANN@CTSTATEU (Bitnet)
--------------------------------------------------------------
Technical Details
Message-ID:
<25904@yale-celray.yale.UUCP>Path:
arc1-ca.pugleaf.net!utzoo!mnetor!uunet!yale!wallman-georgeReferences:
<8803271924.AA18903@ucbvax.Berkeley.EDU>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!yale!wallman-george From: wallman-george@CS.YALE.EDU (Natuerlich!) Newsgroups: comp.sys.atari.st Subject: Re: Screen memory format Message-ID: <25904@yale-celray.yale.UUCP> Date: 27 Mar 88 20:29:43 GMT References: <8803271924.AA18903@ucbvax.Berkeley.EDU> Sender: root@yale.UUCP Reply-To: wallman-george@CS.YALE.EDU (Natuerlich!) Organization: Natuerlich!'s Software Vault #5 -- Location Yale Lines: 24