Article View: comp.sys.atari.st
Article #32759Re: resource files
From: Gerry Wheeler
Date: Thu, 02 Jun 1988 22:07
Date: Thu, 02 Jun 1988 22:07
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In article <1609@water.waterloo.edu>, ljdickey@water.waterloo.edu (Lee Dickey) writes:
> ... resource files use a clever encoding scheme that compresses an
> already small quantity of information. This strikes me as ludicrous,
> since it seems that every file takes a minimum of 1K anyway. Why not
> store the desired information in "cleartext", perhaps even with a few
> keywords, and allow the user use an editor to create and/or modify the
> input data file?
But, in many cases, these resource files are created with a resource
editor, and the use has no control over the internal format. Although
I haven't needed to create one, I believe there is a standard way to
lay out a GEM resource file. It contains a tree structure describing
the GEM data the program will used, such as dialogue boxes, menus,
etc.
--
Gerry Wheeler Phone: (519)884-2251
Mortice Kern Systems Inc. UUCP: uunet!watmath!mks!wheels
35 King St. North BIX: join mks
Waterloo, Ontario N2J 2W9 CompuServe: 73260,1043
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watmath!mks!wheels From: wheels@mks.UUCP (Gerry Wheeler) Newsgroups: comp.sys.atari.st Subject: Re: resource files Message-ID: <463@mks.UUCP> Date: 2 Jun 88 22:07:48 GMT References: <1609@water.waterloo.edu> Organization: Mortice Kern Systems, Waterloo, Ont. Lines: 19