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Article #33461

Using sttalk.tos

#33461
From: Michael Jenkin
Date: Thu, 04 Aug 1988 17:46
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In the most recent START magazine, one of the games (written in GFA BASIC)
uses sttalk v2.0 generate speech for the game. As I can't list the source
to the BASIC program to see how it works (it is tokenized), does anyone
know how sttalk can be used from within another program? Is there
documentation on it? 

Of course, the best thing would be some source code that shows how its
done. I have a terrible feeling that the BASIC program does a load on
the object file, and then modifies the loaded binary. Does someone have
a PD program to list GFA basic?

Michael Jenkin
York University
(jenkin@yuyetti.bitnet, jenkin@yetti.uucp)
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Path: arc1-ca.pugleaf.net!utzoo!yunexus!jenkin

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Path: arc1-ca.pugleaf.net!utzoo!yunexus!jenkin
From: jenkin@yunexus.UUCP (Michael Jenkin)
Newsgroups: comp.sys.atari.st
Subject: Using sttalk.tos
Message-ID: <832@yunexus.UUCP>
Date: 4 Aug 88 17:46:42 GMT
Article-I.D.: yunexus.832
Reply-To: jenkin@yunexus.UUCP (Michael Jenkin)
Organization: York U.
Lines: 14