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Article View: comp.sys.atari.st
Article #34402

Re: Umoria lockup

#34402
From: Jared J Brennan
Date: Thu, 06 Oct 1988 16:49
56 lines
2770 bytes
In article <9732@cup.portal.com> BobR@cup.portal.com writes:
>Several people had reported problems with the version of Umoria which had
>been posted to the net.
> 
>I'm wondering how widespread the problem may, or if these are isolated
>instances where the file may have been damaged in spite of the error checking
>of ARC...
>
>[description of his problem deleted because it hasn't happened to me]
> 
>If this is just an isolated case, I may try redownloading the files and trying
>again...
> 
>BobR

   Well, I don't know if it's an isolated case or not, but I've not had that
problem.  Everything (well, almost everything; bug report below) works fine
with my copy.  I do suggest you try to get another copy.  If you have more
problems, send me mail and I'll give you my address so you can send me an
SASE w/disk.

   The problem you have MAY be because you're running it from the desktop.
I've tried starting it up from the desktop, which works, but I've never gone any
further than that, because I don't know the VMS commands.  I've run Moria from
Gulam, the Do-It! shell, and NeoDesk without problems.

Bugs:

   Wand of Wonder will send out every one of these at once:
      Clone monster
      Teleport Away
      (Cloud effects)
    These occur in the order above, and only take one charge.  You don't
    know how annoying this can be.

   Shop contents change when a saved game is restored (may be a feature, but
    I doubt it).

   The shell escape function doesn't exactly do a shell escape.  You can't
    return to the shell you called Moria from.  You can, however, call a
    paging program, a disk formatter, ANOTHER shell, or whatever.

   Scroll of Teleport Level causes a lockup.

   Mages can reenter shops immediately after they've been thrown out (this
    is supposedly a feature; with high charisma, you should be able to do
    this sort of thing, but with mages charisma doesn't seem to matter).

   Potions of Restore Life Levels don't seem to give you back all of the
    lost experience.  This may be a feature (but PC-Moria 4.83 doesn't
    do this!).

--
Jared J. Brennan
BITNET: INS_BJJB@JHUNIX			ARPA: ins_bjjb%jhunix@hopkins.ARPA
UUCP: allegra!hopkins!jhunix!ins_bjjb	"Help me, Spock!"
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!purdue!haven!mimsy!aplcen!jhunix!ins_bjjb
References: <9732@cup.portal.com>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!purdue!haven!mimsy!aplcen!jhunix!ins_bjjb
From: ins_bjjb@jhunix.HCF.JHU.EDU (Jared J Brennan)
Newsgroups: comp.sys.atari.st
Subject: Re: Umoria lockup
Summary: get it again, and a bug list
Message-ID: <7168@jhunix.HCF.JHU.EDU>
Date: 6 Oct 88 16:49:25 GMT
References: <9732@cup.portal.com>
Reply-To: ins_bjjb@jhunix.UUCP (Jared J Brennan)
Organization: Johns Hopkins Univ. Computing Ctr.
Lines: 56