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Article #34587

Re: Dungeon Master

#34587
From: Richard_Alan_Kaapke
Date: Thu, 20 Oct 1988 05:08
14 lines
1127 bytes
When is a rock not a rock? When it's an illusion of a rock, my boy!

Very close to the message on the wall lies what seems to be a solis wall
of stone, but you can walk right through it. If you don't like head banging so
much, try having one of your back-rank characters throw something (arrow,
dagger, rock, dart) when facing a wall. If it goes whoosh and does NOT clank
to the floor in front of you, walk on past and fetch it!

This is not a big spoiler for anyone who has copies of the .PI1 or .TNY
format maps found on BBSes and other services, so I mention it publicly.

Richard Kaapke, Voice of the Running Giggler "Heh-HEE-Ha-Ha!"
Consultant to, NOT spokesman for, FTL games
Richard_Alan_Kaapke@PORTAL.CUP.COM
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ames!vsi1!altnet!uunet!portal!cup.portal.com!
From: Richard_Alan_Kaapke@cup.portal.com
Newsgroups: comp.sys.atari.st
Subject: Re: Dungeon Master
Message-ID: <10225@cup.portal.com>
Date: 20 Oct 88 05:08:21 GMT
References: <3831@homxc.UUCP> <3832@homxc.UUCP>
Organization: The Portal System (TM)
Lines: 14