Article View: comp.sys.atari.st
Article #35871Re: Infinite reboots
From: Allan Pratt
Date: Mon, 09 Jan 1989 20:10
Date: Mon, 09 Jan 1989 20:10
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I should have mentioned: one easy way to cause reboots is for a desk accessory to cause a bus error, address error, or anything that gives bombs. Bombs make GEMDOS terminate the program currently running, which is the Desktop if you haven't started anything else. When the Desktop terminates, the system reboots (because things are obviously very badly screwed up). ============================================ Opinions expressed above do not necessarily -- Allan Pratt, Atari Corp. reflect those of Atari Corp. or anyone else. ...ames!atari!apratt
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!watmath!clyde!att!pacbell!ames!pasteur!ucbvax!decwrl!sun!imagen!atari!apratt From: apratt@atari.UUCP (Allan Pratt) Newsgroups: comp.sys.atari.st Subject: Re: Infinite reboots Message-ID: <1304@atari.UUCP> Date: 9 Jan 89 20:10:20 GMT References: <452@orbit.UUCP> <1303@atari.UUCP> Reply-To: apratt@atari.UUCP (Allan Pratt) Organization: Atari (US) Corporation, Sunnyvale, California Lines: 10