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Article View: comp.sys.atari.st
Article #35871

Re: Infinite reboots

#35871
From: Allan Pratt
Date: Mon, 09 Jan 1989 20:10
10 lines
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I should have mentioned: one easy way to cause reboots is for a desk
accessory to cause a bus error, address error, or anything that gives
bombs.  Bombs make GEMDOS terminate the program currently running, which
is the Desktop if you haven't started anything else.  When the Desktop
terminates, the system reboots (because things are obviously very badly
screwed up). 

============================================
Opinions expressed above do not necessarily	-- Allan Pratt, Atari Corp.
reflect those of Atari Corp. or anyone else.	  ...ames!atari!apratt
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Message-ID: <1304@atari.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!watmath!clyde!att!pacbell!ames!pasteur!ucbvax!decwrl!sun!imagen!atari!apratt
References: <452@orbit.UUCP> <1303@atari.UUCP>

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!watmath!clyde!att!pacbell!ames!pasteur!ucbvax!decwrl!sun!imagen!atari!apratt
From: apratt@atari.UUCP (Allan Pratt)
Newsgroups: comp.sys.atari.st
Subject: Re: Infinite reboots
Message-ID: <1304@atari.UUCP>
Date: 9 Jan 89 20:10:20 GMT
References: <452@orbit.UUCP> <1303@atari.UUCP>
Reply-To: apratt@atari.UUCP (Allan Pratt)
Organization: Atari (US) Corporation, Sunnyvale, California
Lines: 10