Article View: comp.sys.atari.st
Article #36002Re: Info-Atari16 Digest V88 #546
From: "Scott P Leslie"
Date: Tue, 17 Jan 1989 22:08
Date: Tue, 17 Jan 1989 22:08
12 lines
888 bytes
888 bytes
Hello, Could someone please give me a comprehensive hint on how to get past a room in Dungeon Master. I only want info on this one room so as not to spoil my fun, but I have been working on it now for three days . . . The room is the one after the riddle room which has the three pressure plates, the green gem, the switch, the transporter field, and the porticullis with the grey key behind it. -- Any info about only this room would help. -- Thanks, Scott P. Leslie (UNCSPL@UNC)
Technical Details
Message-ID:
<8901172209.AA27835@ucbvax.Berkeley.EDU>Path:
arc1-ca.pugleaf.net!utzoo!attcan!uunet!lll-winken!ncis.llnl.gov!ncis!helios.ee.lbl.gov!pasteur!ucbvax!UNC.BITNET!UNCSPLShow Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!lll-winken!ncis.llnl.gov!ncis!helios.ee.lbl.gov!pasteur!ucbvax!UNC.BITNET!UNCSPL
From: UNCSPL@UNC.BITNET ("Scott P Leslie")
Newsgroups: comp.sys.atari.st
Subject: Re: Info-Atari16 Digest V88 #546
Message-ID: <8901172209.AA27835@ucbvax.Berkeley.EDU>
Date: 17 Jan 89 22:08:00 GMT
Sender: daemon@ucbvax.BERKELEY.EDU
Organization: The Internet
Lines: 12