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Article View: comp.sys.atari.st
Article #38788

Re: Where is Omega?

#38788
From: Eric Smith
Date: Sun, 14 May 1989 13:49
22 lines
1505 bytes
In article <8905132120.AA00816@ucbvax.Berkeley.EDU>, I0908@DKAFHS1.BITNET writes:
> Has Omega already been ported to the Atari ST?
> If so: Where is it?
> If not: Who is working on that?
> 
> Cornelius

I ported Omega, but wasn't satisfied with the results. I found that the version
I was porting (0.8, I think) was very buggy, and was very slow on the ST.
The port itself was trivial using the GCC 1.34 and the curses package from
terminator.cc.umich.edu. There are a lot of places in the code where it
is assumed that sizeof(int) == sizeof(long) == 4 (despite some apparent
attempts by the author to avoid this). Fixing these and compiling with
the -mshort option of the GCC would probably speed the game up to a
reasonable speed, but I'm not going to bother until a less buggy version
is available. It does look like it will be a good game when fixed.
--
Eric R. Smith                      email:
Dept. of Mathematics               7103_300@uwovax.uwo.ca
University of Western Ontario      7103_300@uwovax.bitnet
London, Ont. Canada N6A 5B7    (a shared mailbox: put my name on
ph: (519) 661-3638              the Subj: line, please!)
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Path: arc1-ca.pugleaf.net!utzoo!attcan!utgpu!watmath!julian!uwovax!7103_300
From: 7103_300@uwovax.uwo.ca (Eric Smith)
Newsgroups: comp.sys.atari.st
Subject: Re: Where is Omega?
Message-ID: <2204@uwovax.uwo.ca>
Date: 14 May 89 13:49:01 GMT
References: <8905132120.AA00816@ucbvax.Berkeley.EDU>
Lines: 22
Organisation: University of Western Ontario, Canada