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Article View: comp.sys.atari.st
Article #32192

Re: Bomb list

#32192
From: Hartmut Semken
Date: Wed, 27 Apr 1988 00:00
26 lines
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In article <2905@saturn.ucsc.edu> koreth@ssyx.ucsc.edu (Steven Grimm) writes:
>Here's a list of what the various numbers of bombs mean...
>
> 1 - Impossible.  If you get 1 bomb, take your ST to a repair shop.

Possible but not very probable.
I got one bomb some day; the ST hang while drawing the bomb.
[...]
>10 - Line-A.  You shouldn't get this, as it's the interface Atari uses to get
>     to graphics routines.
Same as above: if some error occures while drawing the bombs, the Xbios
will draw too many bombs (?).
>11 - Line-F.  This is supposed to be a hook for math coprocessors, but Atari
>     (DRI?) used it for GEM instead.  I would have preferred a coprocessor.

So do I.
A Trap is alittle faster and smaller than a JSR. I think it helped to
put GEM into the ROM.
A Freak here in Germany removed the F-Line Traps from the Rom and
substituted them with new A-Line Traps (to work with a PAK68 board
containing a 68020).

hase
-- 
Hartmut Semken, Lupsteiner Weg 67, 1000 Berlin 37 hase@netmbx.UUCP
I think, you may be right in what I think you're thinking. (Douglas Adams)
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Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!mcvax!unido!tub!tmpmbx!netmbx!hase
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Path: arc1-ca.pugleaf.net!utzoo!mnetor!uunet!mcvax!unido!tub!tmpmbx!netmbx!hase
From: hase@netmbx.UUCP (Hartmut Semken)
Newsgroups: comp.sys.atari.st
Subject: Re: Bomb list
Message-ID: <1773@netmbx.UUCP>
Date: 27 Apr 88 00:00:05 GMT
References: <2905@saturn.ucsc.edu>
Reply-To: hase@netmbx.UUCP (Hartmut Semken)
Organization: netmbx Public Access Unix, Berlin
Lines: 26