Article View: comp.sys.atari.st
Article #35606DUngeon Master
From: Felix Cabral
Date: Wed, 21 Dec 1988 16:42
Date: Wed, 21 Dec 1988 16:42
27 lines
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1665 bytes
This may have been seen before but, please don't flame. I am an amiga
owner and resently purchased Dungeon Master. I'm having difficulty
completeing level 5. I have asked the readers on the amiga newsgroup but,
I guess since this game is very new to the amiga no one has yet reached
level 5. I have received request for help on lower levels from others in
the amiga community but as yet no one has helped me. I know this game has
been around a bit longer for the atari so here goes.
Level 5 has me stumped. I can't get all the peices I need to solve the
riddles on level 6. In particular, the room with the transporter. No matter
which way I turn I always windup at the entrance to the room. Can anyone
help?
Also I seem to only be able to kill the purple worms and other strong
creatures by using many fireballs. I can't seem to kill them just by
fighting them. Is there another way?
Any help will be appreciated even hints on lower levels after 5. Thanx
in advanced! Happy Holidays!
--
*Felix Cabral *
*AT&T Bell Labs /****************************\ *
*Middletown,NJ |{rutgers,mtune}!mtgzy!felixc| *
*4B-402 (201) 957-5081 \****************************/ *
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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!husc6!bloom-beacon!apple!rutgers!att!mtuxo!mtgzy!felixc From: felixc@mtgzy.att.com (Felix Cabral) Newsgroups: comp.sys.atari.st Subject: DUngeon Master Keywords: Hints requested Message-ID: <4540@mtgzy.att.com> Date: 21 Dec 88 16:42:16 GMT Organization: AT&T, Middletown NJ Lines: 27