Article View: comp.sys.ibm.pc.games.adventure
Article #129Re: Gabriel Knight, DAY 5
From: H}vard Fridheim
Date: Tue, 24 May 1994 09:45
Date: Tue, 24 May 1994 09:45
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1679 bytes
Calzetti Paolo (v9210165@is2e.vub.ac.be) wrote: : : : Hi there, I have been playing this game lately and I finally got stuch too. : I am in day 5, Mme Cazanoux is unavailable, so's the witch or snake dancer, call it what you like. When I enter the voodoo museum, I get attacked and subsequently killed by the snake. How do I avoid that?? I think there's something to be : done with the beignet seller and the police officer at the desk, but what??? : BTW, is there another dream sequence between day 4 and day 5, 'cause I don't : recall seeing any!!! To avoid getting killed by the snake, press the button near the door after it has fallen upon you. This will start a real noisy fan which scares the snake off.
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f4e7d,6d04ee168078f068 X-Google-Attributes: gidf4e7d,public X-Google-Thread: f6eb3,6d04ee168078f068 X-Google-Attributes: gidf6eb3,public X-Google-Thread: f5a31,6d04ee168078f068 X-Google-Attributes: gidf5a31,public X-Google-ArrivalTime: 1994-05-24 11:26:49 PST Path: arc1-ca.pugleaf.net!bga.com!news.sprintlink.net!sundog.tiac.net!usenet.elf.com!MathWorks.Com!europa.eng.gtefsd.com!howland.reston.ans.net!EU.net!dkuug!eunet.no!nuug!trane.uninett.no!ugle.unit.no!kari.fm.unit.no!fridheim From: fridheim@fm.unit.no (H}vard Fridheim) Newsgroups: comp.sys.ibm.pc.games.adventure,ne.forsale,bu.forsale Subject: Re: Gabriel Knight, DAY 5 Date: 24 May 1994 09:45:26 GMT Organization: University of Trondheim, Norway Lines: 12 Distribution: world Message-ID: <2rsibm$99@ugle.unit.no> References: <2rnss9$a8b@rc1.vub.ac.be> NNTP-Posting-Host: kari.fm.unit.no X-Newsreader: TIN [version 1.1 PL6]