Article View: comp.sys.ibm.pc.games.adventure
Article #8Grim 3D problems
From: Rob Merritt
Date: Mon, 02 Nov 1998 00:00
Date: Mon, 02 Nov 1998 00:00
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1357 bytes
I've noticed a quite a few problems with Grim Fandango in 3D hardware mode First, the game has wacky colors when I select my Voodoo2 card to do the 3D. Neon white and green are dominate. I have an 8 meg creative labs voodoo2 using 3DFX DirextX 6 drivers. Second, when using 3D mode of my Primary card (a 4 meg ATI Rage II C AGP) Grim is very crash prone and the crashes are hard lockups that require a hit to yee old reset button. Also the 3D ordering gets mixed up. Manny would pop infront of and behind an active object like crazy. Using news dfrivers from ATI It software mode, the game runs great and looks pretty good too but I real like to use my 3D cards since I got them. :) Any suggestion? Rob Merritt http://www.bcpl.net/~robertm
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10ec8c,6e461386c8f4b187,start X-Google-Attributes: gid10ec8c,public X-Google-Thread: f6eb3,6e461386c8f4b187,start X-Google-Attributes: gidf6eb3,public From: robertm@bcpl.net (Rob Merritt) Subject: Grim 3D problems Date: 1998/11/02 Message-ID: <363d3002.12274495@news.abs.net> X-Deja-AN: 407437434 X-Complaints-To: abuse@bcpl.net X-Trace: news.abs.net 909980130 204.255.212.56 (Sun, 01 Nov 1998 23:15:30 EDT) NNTP-Posting-Date: Sun, 01 Nov 1998 23:15:30 EDT Newsgroups: comp.sys.ibm.pc.games.adventure,3dfx.products.voodoo2