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Article #100

Re: 3dfx Image Degradation?

#100
From: Ian Firth
Date: Wed, 24 Dec 1997 00:00
19 lines
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In article <34a02745.132277446@news.demon.co.uk>, chris@tornado.pair.com 
says...

> Haven`t noticed anything here.
> 
> MilleniumII at 1600*1200, 65Hz, 16bpp
> Monster3D with thick pass-through cable
> CTX 1785S 17" monitor

You run 1600x1200 on a 17" that doesn't even have enough phosphors to 
display that many pixels (that monitor only has about 1250 possible 
pixels in the horizontal direction)... ???

It must be a blurry mess.

Let me guess... Large Fonts.

-- Ian
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From: divsoft@pagan.net (Ian Firth)
Subject: Re: 3dfx Image Degradation?
Date: 1997/12/24
Message-ID: <MPG.f0a8365e81fde53989720@news.dimensional.com>
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References: <349cce94.0@news3.ibm.net> <349f67c7.10102085@news-s01.ny.us.ibm.net> <349FE4C1.4D57@anon.anon.anon> <34a02745.132277446@news.demon.co.uk>
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Newsgroups: comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.hardware.video,3dfx.products