Article View: comp.sys.ibm.pc.games.rpg
Article #21Re: CRPG -- what do you like
From: Laughing Wolf
Date: Wed, 20 May 1998 00:00
Date: Wed, 20 May 1998 00:00
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<good points snipped> > The only game I have seen so far which plays like this is Fallout. If > anyone can recommend other games that fit this mold, please let me > hear your suggestions. ... and even then, Fallout's characterisation options were pretty limited, mostly reflecting on combat options. Still a cool idea, but overall, your character couldn't really change dramatically... I have to admit that it's still the best on the market, which is sort of a sad indication of the state of CRPGs... The plot choices were a nice idea, but to be realistic they were of a pretty simply branching nature - each town presents the option of a good/bad way to do things, and the overall plot is fairly linear. I never finished Fallout, but was told about the end sequence by a friend, and the concept of it sounds cool - depending on the good/bad choice in each town, parts of the end-sequence are different. At least Fallout gave you the option of being a nasty chap, which is a good thing... Ultima 7 really irked me with the game's insistence on you not doing **anything** bad, even eating the food in your own bloody ship that you payed for... SPOILER BASED QUESTION - DO NOT READ IF YOU HAVEN'T PLAYED THROUGH A GOODLY SECTION OF FALLOUT!!!! Is it just me, or does it seem that once you pick up a nice little suit of power-armour, that's pretty much any challenge gone out of combat? Once I'd repaired the suit in the Brotherhood of Steel, combat from that moment forward was a matter of either being obliterated or winning without being scratched... -- Laughing Wolf. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * "Treat your life like a tragedy, self-inflict abuse * treat your life like a tragedy, * precious else to choose, crucify yourself...." * Sneaker Pimps, Low Place like Home * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * "When you reach an impasse, adapt and you will go through" * Taoist Principle * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fc608,85cf2dbf22266e95 X-Google-Attributes: gidfc608,public X-Google-Thread: 100ff8,85cf2dbf22266e95 X-Google-Attributes: gid100ff8,public From: Laughing Wolf <lwolf@the-lair.com> Subject: Re: CRPG -- what do you like Date: 1998/05/20 Message-ID: <3561C3BB.573C551B@the-lair.com> X-Deja-AN: 354685465 Content-Transfer-Encoding: 7bit References: <355FF78E.A4E3AF26@student.unsw.edu.au> <35611e33.43384073@news.earthlink.net> <35614329.2250005@news.axess.com> To: Indigo <sickmachine@hotmail.com> Content-Type: text/plain; charset=us-ascii Organization: Steel Wolves Mime-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.rpg,aus.games.roleplay