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Article #48Re: Old DOS games and memory problems
From: James Garvin
Date: Mon, 05 Apr 1999 00:00
Date: Mon, 05 Apr 1999 00:00
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Graham Goring wrote: > In article <fT6O2.233$V32.445@read2.inet.fi>, Vesa M๏ฟฝkel๏ฟฝ <vesa.makela@p > p.nospam.fimnet.fi> writes > >It is not so difficult. In config.sys set emm386.exe NOEMS and load then all > >necessary drivers high (devicehigh= and loadhigh=). I have 604 kb free base > >memory under Windows 98 dos box and about 617 kb free in pure MS-DOS mode. > > Hmm, I've tried the NOEMS in W95 and still had problems. Never mind, > though. NOEMS is funky under Win95...did you try RAM? Also there are some nice boot disk makers on the older games (mostly by Lucas Art...Try Full Throttle) that are SMOOOTHHHH...they sometimes work...(sometimes not...)if you make one then copy over the autoexec.bat and the config.sys... -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/B/H !d s+:+@ a-@ C++>++++ UL++ P+ L++>++++ E++ W--@ N++ o+ K--- w--- O- M-- V-- PS+ PE++ Y++ PGP++ t+(++) 5-- X++ R++>$ tv b+ DI+++ D++ G e+>+++ h--- r+++ y+++ A09 H+++>* P+++ ------END GEEK CODE BLOCK------
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X-Google-Language: ENGLISH,ASCII X-Google-Thread: 11441b,d553b357c5c2bfc7 X-Google-Attributes: gid11441b,public X-Google-Thread: f5f75,d553b357c5c2bfc7 X-Google-Attributes: gidf5f75,public X-Google-Thread: 100ff8,d553b357c5c2bfc7 X-Google-Attributes: gid100ff8,public From: James Garvin <boot@nmt.edu> Subject: Re: Old DOS games and memory problems Date: 1999/04/05 Message-ID: <37090420.396119AB@nmt.edu> X-Deja-AN: 462955549 Content-Transfer-Encoding: 8bit References: <3708A755.C710E757@dynamite.com.au> <Rvk18DA2EPC3EwFI@duketastrophy.demon.co.uk> <3708F477.FEEFCE77@nmt.edu> <fT6O2.233$V32.445@read2.inet.fi> <+vd+sFASqPC3EwBz@duketastrophy.demon.co.uk> X-Accept-Language: en Content-Type: text/plain; charset=iso-8859-1 Organization: New Mexico Institute of Mining and Technology Mime-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.rpg,aus.games,alt.games