Article View: comp.sys.ibm.pc.games.rpg
Article #55Re: Transport Tycoon - Custom vehicle names?
From: John Beaderstadt
Date: Sun, 01 Jun 1997 00:00
Date: Sun, 01 Jun 1997 00:00
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1630 bytes
Martin Witchard (Cat) wrote:
>
> For want of a bettwe newsgroup I have a question regarding Transport
> Tycoon Deluxe. There is a feature regarding creation of 'custom' vehicle
> names which I've never been able to access in my game. I'd like to change
> vehicle names for scenarios I've created. Microprose have not been
> forthcoming with an answer as to how to access this feature so I'm relying
> on the 'gaming' public. Any clues/help out there?
The only feature of this type of which I'm aware allows you to change
the names of *individual* vehicles in a game. I use this to help
distinguish between types of vehicles (mainly ships) that use
approximately the same graphic.
--
"The fortunate man knows how much he can safely leave to chance."
-- Lady Barbara Hornblower
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 104a20,3af93a4c119c8345 X-Google-Attributes: gid104a20,public X-Google-Thread: 100ff8,3af93a4c119c8345 X-Google-Attributes: gid100ff8,public X-Google-Thread: fd5e9,3af93a4c119c8345 X-Google-Attributes: gidfd5e9,public X-Google-Thread: f5f75,3af93a4c119c8345 X-Google-Attributes: gidf5f75,public From: John Beaderstadt <beady*@together.net> Subject: Re: Transport Tycoon - Custom vehicle names? Date: 1997/06/01 Message-ID: <33918086.38AE@together.net> X-Deja-AN: 245413192 References: <339152A6.3E35@metz.une.edu.au> Organization: Aunt Tilly's House of Ill Repute and Burger Bar Reply-To: beady*@together.net Newsgroups: comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.misc,aus.games