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Article View: comp.sys.ibm.pc.games.strategic
Article #97

Re: XCOM2 Sneak Preview - counterpoint

#97
From: STEPHENSON
Date: Wed, 22 Mar 1995 07:51
25 lines
1932 bytes
Your review of how Xcom2 should have been a mission disk 
instead of a new game sounds valid, but it remonds me
of earlier talk about Doom to Doom2. I would think of it
as a sequel which adds some stuff. Kind of like 
Ultima 7 and Ultima 7.5. I remember that I really like 
U7 and U7.5. Along came U8 that really sucked.
Xcom 3 is supposed to be an engine overhaul and may be real
cool. I, in the meantime, will appreciate Xcom2 because
it does add the new underwater stuff and different weapons
much as I like/liked playing Doom2. I also noticed even in 
the Demo that There are more levels in the basic terrain.
I saw kind of a cavern thing, and there were several higher
levels that stairs accessed. I sent one guy up and had
him fall off right behind an alien and kill it. I managed
to beat the demo in one try, even though the german descriptions
made it hard. 

Perhaps I am just easy to please.

Dave     How'd you get a beta anyway?

-- 

dstephen@s-cwis.unomaha.edu
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From: dstephen@s-cwis.unomaha.edu (STEPHENSON)
Newsgroups: comp.sys.ibm.pc.games.strategic,bit.listserv.games-l
Subject: Re: XCOM2 Sneak Preview - counterpoint
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Date: 22 Mar 1995 07:51:43 GMT
Organization: University of Nebraska Omaha
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