🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.hardware.video
Article #1043

Re: Creative RIVA TNT v Geforce 256 DDR

#1043
From: she_mar
Date: Sat, 12 Feb 2000 00:00
99 lines
4628 bytes
Just purchased the Annihilator pro,, and it wont run any games on my cpu,,, PII
233 128 ram Win 98 se,,,

"@ndrew" wrote:

> Hi David,
> Benchmarks Q3 Demo001.  Highest quality all settings on full - bi-linear.
> Test run in W98 so only one processor used.  AGP setting at 1/1 for the Anni
> PRO otherwise locks.  Both tests running 3.62 Nvidia drivers.  The Creative
> 2.08s give 1-3 fps more under W98 for the TNT 1.
>
> System
>
> ABIT BP 6
> 2 x Celerons 366@550
> 128MB SDRAM (PC100)
> Mitsubishi Diamond Plus 71 (17 inch) monitor
> 13 GB Quantum (CX) at ATA 33 (not running on 66 port)
> 6.4 GB Quantum (CX) at ATA 33
> DVD (Pioneer)
> SB Live (Value)
> MPEG 2 decoder
> TV card (Brooktree)
> 8 fans
>
> Benches
>
> TNT 1                        Annihilator PRO (GeForce DDR)
> 16 bit
> 640 x 480 50.2 fps                     73.5 fps
> 800 x 600 38.1 fps                     73.3 fps
> 1024 x 1024 24.5 fps                  69.6 fps
> 1280 x 1024 14.8 fps                53.4 fps
>
> 32 bit
> 640 x 480 39.8 fps                     73.0 fps
> 800 x 600 24.3 fps                     71.6 fps
> 1024 x 1024 15.0 fps                  61.3 fps
> 1280 x 1024 Error                       37.0 fps
>
> regards
> @ndrew
>
> David Thornton <dev/null@davidthornton.com> wrote in message
> news:ygnNsQAHDLh4EwFT@davidthornton.com...
> > I have a Celeron 300A o/c to 450Mhz. It contains plenty of RAM and hard
> > disk space. I am running Windows 2000 Professional #2195 and have a
> > Creative Labs RIVA TNT AGP video card. I am using the 3.52 beta drives
> > with OpenGL extracted from a later drive set. I could install 3.69 if
> > they are said to be an improvement. Quake is 1.20.
> >
> > These are some benchmarks I get in Quake 3, using timedemo 1:
> >
> > 1280x1024, full screen, high quality geometric, 32-bit colour, 32-bit
> > textures, 100% texture quality, bilinear - too slow to bother measuring
> >
> > 1280x1024, full screen, high quality geometric, 32-bit colour, 32-bit
> > textures, 75% texture quality, bilinear - too slow to bother measuring
> >
> > 1280x1024, full screen, high quality geometric, 16-bit colour, 16-bit
> > textures, 75% texture quality, bilinear - 14.1fps
> >
> > 1024x768, full screen, high quality geometric, 32-bit colour, 32-bit
> > textures, 75% texture quality, bilinear - 15.7fps
> >
> > 1024x769, full screen, high quality geometric, 16-bit colour, 16-bit
> > textures, 75% texture quality, bilinear - 24.7fps
> >
> > 800x600, full screen, high quality geometric, 32-bit colour, 32-bit
> > textures, 75% texture quality, bilinear - 24.7fps
> >
> > 800x600, full screen, high quality geometric, 16-bit colour, 16-bit
> > textures, 75% texture quality, bilinear - 37.4fps
> >
> > 800x600, full screen, high quality geometric, 32-bit colour, 32-bit
> > textures, 100% texture quality, bilinear - 10.1fps
> >
> >
> > I would be interested in results, using the same conditions above from
> > other CL TNT users (whether running Win98 or Win2000 Pro). Please say
> > what drives you are using.
> >
> > Also I am considering purchasing a CL Geforce 256 DDR. I would like to
> > know how dramatically the above benchmarks would improve if I upgraded.
> >
> > I would be particularly interested to know the result foe Quake 3 on a
> > Geforce 256 DDR at:
> >
> > 1280x1024, full screen, high quality geometric, 32-bit colour, 32-bit
> > textures, 75% texture quality, bilinear.
> >
> > Also with 100% texture and trilinear.
> >
> > Can anyone post some results, info or links to sites with this?
> >
> > Thanks.
> >
> > --
> > David Thornton
Technical Details
Message-ID: <38A623B5.23D6A601@casscomm.com>
Path: arc1-ca.pugleaf.net!unknown!not-for-mail
References: <ygnNsQAHDLh4EwFT@davidthornton.com> <862kr6$f4r$1@news.creativelabs.com>

Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit
X-Google-Thread: 1039e9,6c032c2a46166b85
X-Google-Attributes: gid1039e9,public
X-Google-Thread: f4bb2,6c032c2a46166b85
X-Google-Attributes: gidf4bb2,public
From: she_mar <she_mar@casscomm.com>
Subject: Re: Creative RIVA TNT v Geforce 256 DDR
Date: 2000/02/12
Message-ID: <38A623B5.23D6A601@casscomm.com>
X-Deja-AN: 585196792
Content-Transfer-Encoding: 7bit
References: <ygnNsQAHDLh4EwFT@davidthornton.com> <862kr6$f4r$1@news.creativelabs.com>
To: "@ndrew" <andrewr@tpg.nospamcom.au>
X-Accept-Language: en
Content-Type: text/plain; charset=us-ascii
X-Complaints-To: usenet@news3.infoave.net
X-Trace: news3.infoave.net 950411907 18590 216.175.15.3 (13 Feb 2000 03:18:27 GMT)
Organization: Cass Telephone Internet
Mime-Version: 1.0
Reply-To: she_mar@casscomm.com
NNTP-Posting-Date: 13 Feb 2000 03:18:27 GMT
Newsgroups: comp.sys.ibm.pc.hardware.video,creative.products.graphics_blaster.riva_tnt