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Article #320Re: My Voodoo2 works in high resolutions but not in 512x384 - What's wrong ?
From: Worker Working
Date: Wed, 04 Nov 1998 00:00
Date: Wed, 04 Nov 1998 00:00
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alpha_one@my-dejanews.com wrote: > > I have a Creative Labs Voodoo2 12MB which works fine in 800x600; 640x480 etc > .. But in 512x384 (which some games only accept) the screen becomes > 'scrambled' (looks like it does not accept the refresh rate). Note: Non 3dfx > games have the same problems but ONLY when the 3dfx is connected. > > I have a pretty old monitor at the moment. > Might it be the cause of my problems ? > > Thanks, > Jonathan > > -----------== Posted via Deja News, The Discussion Network ==---------- > http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own I think you hit the nail on the head. I would guess that the refresh rate for the 512x384 mode is incompatable with your monitor. Never seen that happen before, though...
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 11094b,98df190ba610663a X-Google-Attributes: gid11094b,public X-Google-Thread: 10a47c,98df190ba610663a X-Google-Attributes: gid10a47c,public X-Google-Thread: f4bb2,98df190ba610663a X-Google-Attributes: gidf4bb2,public From: Worker Working <spinning@5400rpm.com> Subject: Re: My Voodoo2 works in high resolutions but not in 512x384 - What's wrong ? Date: 1998/11/04 Message-ID: <3640BFC8.4326@5400rpm.com> X-Deja-AN: 408424448 Content-Transfer-Encoding: 7bit References: <71qabc$jde$1@nnrp1.dejanews.com> Content-Type: text/plain; charset=us-ascii Organization: Place of Employment Inc. Mime-Version: 1.0 Newsgroups: comp.sys.ibm.pc.hardware.video,3dfx.products,alt.games.3dfx