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Article #408

Re: My Impressions - V3-2000 Overclocked

#408
From: Barney Gumble
Date: Sun, 18 Apr 1999 00:00
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<pre@mail.utexas.edu> wrote in message
news:371f3a75.2105064@news.mindspring.com...
> The only place I could see remnants of 16-bit dithering was in smoke
> effects.... play NFS3 in the rain, look at your opponents water
> spray/trails behind them - ugly dithering! But that's an extreme
> example.

That's apparently a Glide issue - play it in Direct3D and the dithering goes
away.  Did you make sure to engage the high-quality filtering for Glide/GL apps
with the seperate utility?
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From: "Barney Gumble" <jittery@home.com>
Subject: Re: My Impressions - V3-2000 Overclocked
Date: 1999/04/18
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