Article View: comp.sys.ibm.pc.hardware.video
Article #451Re: TNT2 or Voodoo3 or neither?
From: Mike
Date: Tue, 06 Apr 1999 00:00
Date: Tue, 06 Apr 1999 00:00
50 lines
3115 bytes
3115 bytes
You don't need much. Maybe you should stick with Voodoo graphics... maybe you should stay with software rendering - cause it sounds like YOU DON'T NEED IT. When a game, is made with 32 bit textures, 16 bit will look like shit. How can you argue that more advanced features is not a good thing? How can you argue, that more RAM isn't better, that AGP texturing isn't a nice feature to have? Your eyes deserve better - after all, THAT IS WHAT A VIDEO IS FOR - your eyes! You might not need it, but your eyes might well disagree, if they could talk, that is. -- Mike Please remove the .NOSPAM from my email address when replying check out - www.msu.edu/~tansymic Doug <dougz@dgii.com> wrote in message news:370a1715.6496858@news.dgii.com... > "Freon" <See@signature.com> wrote: > > >This year (key phrase), there are quite a few good games being released with > >24/32bit textures. > > Don't need it. > > >This year, there are also going to be games that support volumetric shadows > >using the stencil buffer. > > Don't need it. > > >This year, 32MB RAM might be a good thing for video cards. > >This year, AGP texturing might come in to use. > > Might, might, if, and, but. > > Bottom line, VooDoo works best, day in and day out. Even the old > VooDoo2 has Brian Hook "amazed" and "giddy" at it's performance in > Quake 3. >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10ec8c,3bf2e229bc16fa8 X-Google-Attributes: gid10ec8c,public X-Google-Thread: f4bb2,3bf2e229bc16fa8 X-Google-Attributes: gidf4bb2,public From: "Mike" <tansymic@pilot.msu.edu.NOSPAM> Subject: Re: TNT2 or Voodoo3 or neither? Date: 1999/04/06 Message-ID: <tKoO2.4494$LM.8409@news.rdc1.mi.home.com> X-Deja-AN: 463251053 References: <36F9D174.626A9661@NOSPAMhome.com> <7dcrl9$6c1$1@birch.prod.itd.earthlink.net> <52F6ECA1A90D5450.1A1EA646BC48AB1D.E55D8869CC4050E0@library-proxy.airnews.net> <7de5eh$618$1@fir.prod.itd.earthlink.net> <9E52D478FF2E9A84.BD5BBDA8BB69250D.99A93CFEA9E23551@library-proxy.airnews.net> <7df5c7$p5p$1@fir.prod.itd.earthlink.net> <w8eL2.43$04.77@stones> <36fe5750.378438@news.thezone.net> <IDcN2.26600$Ll.3441@nntp0.detroit.mi.ameritech.net> <37056ea4.11213424@news.thezone.net> <M1lN2.27290$Ll.3184@nntp0.detroit.mi.ameritech.net> <M_nN2.3945$LM.7798@news.rdc1.mi.home.com> <rDBN2.29199$Ll.3649@nntp0.detroit.mi.ameritech.net> <G1CN2.4107$LM.8102@news.rdc1.mi.home.com> <7e6vrd$o5k$1@news.erinet.com> <hpKN2.4123$LM.8044@news.rdc1.mi.home.com> <7e7uo1$it0$1@news.erinet.com> <LaMN2.4156$LM.7273@news.rdc1.mi.home.com> <7e83lg$lp5$1@news.erinet.com> <37083161.0@news.mocc.net> <37088bf8.878004411@news.mindspring.com> <37095b42.0@news.mocc.net> <370a1715.6496858@news.dgii.com> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Complaints-To: abuse@home.net X-Trace: news.rdc1.mi.home.com 923408409 24.2.222.81 (Tue, 06 Apr 1999 07:20:09 PDT) Organization: @Home Network X-MSMail-Priority: Normal NNTP-Posting-Date: Tue, 06 Apr 1999 07:20:09 PDT Newsgroups: comp.sys.ibm.pc.hardware.video,3dfx.products.voodoo2