Article View: comp.sys.ibm.pc.hardware.video
Article #754Re: Confused: To TNT or SLI?
From: David Rejdemyhr
Date: Thu, 22 Oct 1998 00:00
Date: Thu, 22 Oct 1998 00:00
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3268 bytes
I must have missed some press release, but can anyone fill me in on the 3DFX Rampage card? Is it the next voodoo? Where can I read more about it? Information needed!!! TIA /David Rejdemyhr On Wed, 21 Oct 1998 15:31:00, "Ivar FrΒ°lich" <broder@broderdue(remove-this).com> wrote: > The upside for the TNT is that it utilizes full AGP 2x with sidebanding > (something only the G200 does equally well), it supports mucher higher > textures than the V2 (which is limited to 64x64), it does colors 32-bit > internally/24 bit out, it supports very high resolutions, it uses no > pass-through cables, and it uses unified memory (unlike the V2 12mb where > you have a 4/4/4 setup). > > The downside is that it runs extremely hot (a .25 micron version should come > at the start of '99), its drivers are still somewhat flakey and it's overall > as fast as a V2 SLI setup. > > The upside of the V2 is that it is extremely stable and is getting a lot of > developer support through Glide. > > The downside of the V2 is cost, 64x64 texture limit, 24 bit/16 bit colors > (read image quality), pass-through cable (read image clarity) and no true > AGP support (Banshee's implementation does not use sidebanding). > > Games like Trespasser and Halflife are indicative of what is to come. > Halflife uses higher textures, so on the V2 you have to split polygons up > and texture them individually (read performance drain) and the V2 gets areas > where it "coughs" in Trespasser due to lots of textures being sendt over the > PCI slot. These problems do not incurr on the TNT. > > I would advise people to sit on their V2 SLI setup if they have one. If you > want to buy a new card and can't wait for either the .25 micron TNT (which > runs at 125 mhz opposed to the current 90-95 mhz) or the 3dfx Rampage (which > surely will remove the V2's downsides) go for a Banshee (which is faster > than the V2 in games that don't utilze the 2nd TMU) or a .35 micron TNT. > > I agree that 3dfx gets cudos for being first to market with a great product, > but I think their non-agp decision is a wrong one, and can't wait to see the > specs on the Rampage (or whatever their next card will be called). > > Regards, > Ivar Froelich > Broderdue AS > >
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X-Google-Language: ENGLISH,ASCII X-Google-Thread: 10ec8c,8380d2cbc50ea0f2 X-Google-Attributes: gid10ec8c,public X-Google-Thread: f4bb2,8380d2cbc50ea0f2 X-Google-Attributes: gidf4bb2,public X-Google-Thread: 108f8e,8380d2cbc50ea0f2 X-Google-Attributes: gid108f8e,public From: davrej@lin.foa.se.spammaEJ (David Rejdemyhr) Subject: Re: Confused: To TNT or SLI? Date: 1998/10/22 Message-ID: <WNIiJednjCR9-pn2-QsTQ7h8UiDnv@dhcp-033-246.lin.foa.se> X-Deja-AN: 403816221 Content-Transfer-Encoding: quoted-printable References: <CEA1B60C6611E185.2A0715DA084D54AA.ED386A122F5DD9FD@library-proxy.airnews.net> <zfGW1.153$Y65.2822457@news.rdc1.pa.home.com> <70fisn$ks6$1@oak.prod.itd.earthlink.net> <362b53a3.1388959@news.earthlink.net> <70if5c$mmn@news3.force9.net> <70kue6$a3o$1@news1.c2i.net> Content-Type: text/plain; charset="iso-8859-1" Organization: FOA Mime-Version: 1.0 Newsgroups: comp.sys.ibm.pc.hardware.video,3dfx.products.voodoo2,comp.sys.ibm.pc.games.action