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Article #782Re: 3DFX is the end coming.........
From: Matt
Date: Tue, 15 Sep 1998 00:00
Date: Tue, 15 Sep 1998 00:00
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The day 3Dfx ends, is the day that will never come. Sam wrote in message <35FEB6F1.A5A9C446@eagle1.eaglenet.com>... >I just read an article in the October issue of PC Games. Apparently the >developers >of Duke Nukem Forever and Prey (think its GT Interactive) are pulling >the Glide engine because they like the features of Directx6 (D3D) >better. So is this the beginning of the end for 3DFX only games? Even >John Carmack of ID (QUAKE 2) and the other guy there say how they love >the features of Directx 6 on the TNT. Good news for TNT and G200 owners >because they won't have to wait for Opengl patches. Not so good news for >3DFX because they lose thier ace in the hole if developers quit using >Glide. But the current Voodoo 1 and 2 can still run everything so owners >are still fine. 3DFX will just have to bust their asses a little harder >to stay ahead of everyone else. Thats good news for all of us. > >Good news for me because my current voodoo 1 should be able to handle >any of the upcoming >3DFX games (Myth 2) and I won't have to eventually upgrade to a Voodoo 2 >next to my >TNT. I loved my current Monster 3D but buying 2 video cards blows dead >bear. I could really use >a harddrive upgrade instead. :-) > > >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10ec8c,ce83da4d38207dac X-Google-Attributes: gid10ec8c,public X-Google-Thread: f4bb2,ce83da4d38207dac X-Google-Attributes: gidf4bb2,public From: "Matt" <sds@ssssd.com> Subject: Re: 3DFX is the end coming......... Date: 1998/09/15 Message-ID: <6tmjl0$ki6$1@node17.cwnet.frontiernet.net> X-Deja-AN: 391467999 References: <35FEB6F1.A5A9C446@eagle1.eaglenet.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 X-Complaints-To: abuse@frontiernet.net Organization: Frontier Internet Rochester N.Y. (716)-777-SURF Newsgroups: comp.sys.ibm.pc.hardware.video,3dfx.products.voodoo2